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libpng ()
  • >> libpng (3) ( Solaris man: Библиотечные вызовы )
  • libpng (3) ( Linux man: Библиотечные вызовы )
  • Ключ libpng обнаружен в базе ключевых слов.
  • 
    NAME
         libpng - Portable Network Graphics (PNG)  Reference  Library
         1.0.8
    
    SYNOPSIS
         #include <png.h>
    
    
    
         png_uint_32 png_access_version_number (void);
    
    
    
         int png_check_sig (png_bytep sig, int num);
    
    
    
         void png_chunk_error (png_structp  png_ptr,  png_const_charp
         error);
    
    
    
         void png_chunk_warning (png_structp png_ptr, png_const_charp
         message);
    
    
    
         void png_convert_from_struct_tm (png_timep ptime, struct  tm
         FAR * ttime);
    
    
    
         void  png_convert_from_time_t   (png_timep   ptime,   time_t
         ttime);
    
    
    
         png_charp   png_convert_to_rfc1123   (png_structp   png_ptr,
         png_timep ptime);
    
    
    
         png_infop png_create_info_struct (png_structp png_ptr);
    
    
    
         png_structp     png_create_read_struct      (png_const_charp
         user_png_ver,   voidp   error_ptr,  png_error_ptr  error_fn,
         png_error_ptr warn_fn);
    
    
    
         png_structp         png_create_read_struct_2(png_const_charp
         user_png_ver,  png_voidp  error_ptr, png_error_ptr error_fn,
         png_error_ptr  warn_fn,  png_voidp  mem_ptr,  png_malloc_ptr
         malloc_fn, png_free_ptr free_fn);
    
    
    
         png_structp     png_create_write_struct     (png_const_charp
         user_png_ver,   voidp   error_ptr,  png_error_ptr  error_fn,
         png_error_ptr warn_fn);
    
    
    
         png_structp        png_create_write_struct_2(png_const_charp
         user_png_ver,  png_voidp  error_ptr, png_error_ptr error_fn,
         png_error_ptr  warn_fn,  png_voidp  mem_ptr,  png_malloc_ptr
         malloc_fn, png_free_ptr free_fn);
    
    
    
         int png_debug(int level, png_const_charp message);
    
    
    
         int png_debug1(int level, png_const_charp message, p1);
    
    
    
         int png_debug2(int level, png_const_charp message, p1, p2);
    
    
    
         void    png_destroy_info_struct    (png_structp     png_ptr,
         png_infopp info_ptr_ptr);
    
    
    
         void  png_destroy_read_struct   (png_structpp   png_ptr_ptr,
         png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr);
    
    
    
         void  png_destroy_write_struct  (png_structpp   png_ptr_ptr,
         png_infopp info_ptr_ptr);
    
    
    
         void png_error (png_structp png_ptr, png_const_charp error);
    
    
    
         void png_free (png_structp png_ptr, png_voidp ptr);
         void png_free_chunk_list (png_structp png_ptr);
    
    
    
         void png_free_default(png_structp png_ptr, png_voidp ptr);
    
    
    
         void png_free_data (png_structp png_ptr, png_infop info_ptr,
         int num);
    
    
    
         png_byte png_get_bit_depth (png_structp  png_ptr,  png_infop
         info_ptr);
    
    
    
         png_uint_32  png_get_bKGD  (png_structp  png_ptr,  png_infop
         info_ptr, png_color_16p *background);
    
    
    
         png_byte png_get_channels  (png_structp  png_ptr,  png_infop
         info_ptr);
    
    
    
         png_uint_32  png_get_cHRM  (png_structp  png_ptr,  png_infop
         info_ptr,  double  *white_x, double *white_y, double *red_x,
         double *red_y,  double  *green_x,  double  *green_y,  double
         *blue_x, double *blue_y);
    
    
    
         png_uint_32   png_get_cHRM_fixed    (png_structp    png_ptr,
         png_infop   info_ptr,   png_uint_32   *white_x,  png_uint_32
         *white_y,   png_uint_32    *red_x,    png_uint_32    *red_y,
         png_uint_32   *green_x,  png_uint_32  *green_y,  png_uint_32
         *blue_x, png_uint_32 *blue_y);
    
    
    
         png_byte png_get_color_type (png_structp png_ptr,  png_infop
         info_ptr);
    
    
    
         png_byte  png_get_compression_type   (png_structp   png_ptr,
         png_infop info_ptr);
    
    
         png_byte png_get_copyright (png_structp png_ptr);
    
    
    
         png_voidp png_get_error_ptr (png_structp png_ptr);
    
    
    
         png_byte png_get_filter_type (png_structp png_ptr, png_infop
         info_ptr);
    
    
    
         png_uint_32  png_get_gAMA  (png_structp  png_ptr,  png_infop
         info_ptr, double *file_gamma);
    
    
    
         png_uint_32   png_get_gAMA_fixed    (png_structp    png_ptr,
         png_infop info_ptr, png_uint_32 *int_file_gamma);
    
    
    
         png_byte png_get_header_ver (png_structp png_ptr);
    
    
    
         png_byte png_get_header_version (png_structp png_ptr);
    
    
    
         png_uint_32  png_get_hIST  (png_structp  png_ptr,  png_infop
         info_ptr, png_uint_16p *hist);
    
    
    
         png_uint_32  png_get_iCCP  (png_structp  png_ptr,  png_infop
         info_ptr, png_charpp name, int *compression_type, png_charpp
         profile, png_uint_32 *proflen);
    
    
    
         png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop
         info_ptr,   png_uint_32  *width,  png_uint_32  *height,  int
         *bit_depth,  int  *color_type,  int   *interlace_type,   int
         *compression_type, int *filter_type);
    
    
    
         png_uint_32   png_get_image_height   (png_structp   png_ptr,
         png_infop info_ptr);
    
         png_uint_32   png_get_image_width   (png_structp    png_ptr,
         png_infop info_ptr);
    
    
    
         png_byte   png_get_interlace_type   (png_structp    png_ptr,
         png_infop info_ptr);
    
    
    
         png_voidp png_get_io_ptr (png_structp png_ptr);
    
    
    
         png_byte png_get_libpng_ver (png_structp png_ptr);
    
    
    
         png_voidp png_get_mem_ptr(png_structp png_ptr);
    
    
    
         png_uint_32  png_get_oFFs  (png_structp  png_ptr,  png_infop
         info_ptr,  png_uint_32 *offset_x, png_uint_32 *offset_y, int
         *unit_type);
    
    
    
         png_uint_32  png_get_pCAL  (png_structp  png_ptr,  png_infop
         info_ptr,  png_charp  *purpose,  png_int_32  *X0, png_int_32
         *X1, int *type, int *nparams, png_charp  *units,  png_charpp
         *params);
    
    
    
         png_uint_32  png_get_pHYs  (png_structp  png_ptr,  png_infop
         info_ptr,   png_uint_32   *res_x,  png_uint_32  *res_y,  int
         *unit_type);
    
    
    
         float   png_get_pixel_aspect_ratio   (png_structp   png_ptr,
         png_infop info_ptr);
    
    
    
         png_uint_32 png_get_pixels_per_meter  (png_structp  png_ptr,
         png_infop info_ptr);
    
    
    
         png_voidp png_get_progressive_ptr (png_structp png_ptr);
         png_uint_32  png_get_PLTE  (png_structp  png_ptr,  png_infop
         info_ptr, png_colorp *palette, int *num_palette);
    
    
    
         png_byte png_get_rgb_to_gray_status (png_structp png_ptr)
    
         png_uint_32 png_get_rowbytes (png_structp png_ptr, png_infop
         info_ptr);
    
    
    
         png_bytepp  png_get_rows  (png_structp  png_ptr,   png_infop
         info_ptr);
    
    
    
         png_uint_32  png_get_sBIT  (png_structp  png_ptr,  png_infop
         info_ptr, png_color_8p *sig_bit);
    
    
    
         png_bytep png_get_signature (png_structp png_ptr,  png_infop
         info_ptr);
    
    
    
         png_uint_32  png_get_sPLT  (png_structp  png_ptr,  png_infop
         info_ptr, png_spalette_p *splt_ptr);
    
    
    
         png_uint_32  png_get_sRGB  (png_structp  png_ptr,  png_infop
         info_ptr, int *intent);
    
    
    
         png_uint_32  png_get_text  (png_structp  png_ptr,  png_infop
         info_ptr, png_textp *text_ptr, int *num_text);
    
    
    
         png_uint_32  png_get_tIME  (png_structp  png_ptr,  png_infop
         info_ptr, png_timep *mod_time);
    
    
    
         png_uint_32  png_get_tRNS  (png_structp  png_ptr,  png_infop
         info_ptr,  png_bytep  *trans,  int *num_trans, png_color_16p
         *trans_values);
    
    
         png_uint_32  png_get_unknown_chunks  (png_structp   png_ptr,
         png_infop info_ptr, png_unknown_chunkpp unknowns);
    
    
    
         png_voidp png_get_user_chunk_ptr (png_structp png_ptr);
    
    
    
         png_voidp png_get_user_transform_ptr (png_structp png_ptr);
    
    
    
         png_uint_32 png_get_valid  (png_structp  png_ptr,  png_infop
         info_ptr, png_uint_32 flag);
    
    
    
         png_int_32  png_get_x_offset_microns  (png_structp  png_ptr,
         png_infop info_ptr);
    
    
    
         png_int_32  png_get_x_offset_pixels  (png_structp   png_ptr,
         png_infop info_ptr);
    
    
    
         png_uint_32 png_get_x_pixels_per_meter (png_structp png_ptr,
         png_infop info_ptr);
    
    
    
         png_int_32  png_get_y_offset_microns  (png_structp  png_ptr,
         png_infop info_ptr);
    
    
    
         png_int_32  png_get_y_offset_pixels  (png_structp   png_ptr,
         png_infop info_ptr);
    
    
    
         png_uint_32 png_get_y_pixels_per_meter (png_structp png_ptr,
         png_infop info_ptr);
    
    
    
         png_uint_32   png_get_compression_buffer_size   (png_structp
         png_ptr);
    
    
         void png_info_init (png_infop info_ptr);
    
    
    
         void png_init_io (png_structp png_ptr, FILE *fp);
    
    
    
         png_voidp  png_malloc  (png_structp   png_ptr,   png_uint_32
         size);
    
    
    
         png_voidp      png_malloc_default(png_structp       png_ptr,
         png_uint_32 size);
    
    
    
         voidp png_memcpy (png_voidp  s1,  png_voidp  s2,  png_size_t
         size);
    
    
    
         png_voidp png_memcpy_check (png_structp  png_ptr,  png_voidp
         s1, png_voidp s2, png_uint_32 size);
    
    
    
         voidp png_memset (png_voidp s1, int value, png_size_t size);
    
    
    
         png_voidp png_memset_check (png_structp  png_ptr,  png_voidp
         s1, int value, png_uint_32 size);
    
    
    
         void   png_permit_empty_plte   (png_structp   png_ptr,   int
         empty_plte_permitted);
    
    
    
         void  png_process_data   (png_structp   png_ptr,   png_infop
         info_ptr, png_bytep buffer, png_size_t buffer_size);
    
    
    
         void   png_progressive_combine_row   (png_structp   png_ptr,
         png_bytep old_row, png_bytep new_row);
    
    
    
         void  png_read_destroy   (png_structp   png_ptr,   png_infop
         info_ptr, png_infop end_info_ptr);
    
    
    
         void png_read_end (png_structp png_ptr, png_infop info_ptr);
    
    
    
         void png_read_image (png_structp png_ptr, png_bytepp image);
    
    
    
         DEPRECATED: void png_read_init (png_structp png_ptr);
    
    
    
         DEPRECATED:  void  png_read_init_2   (png_structp   png_ptr,
         png_const_charp  user_png_ver,  png_size_t  png_struct_size,
         png_size_t png_info_size);
    
         void   png_read_info   (png_structp    png_ptr,    png_infop
         info_ptr);
    
    
    
         void png_read_png (png_structp png_ptr, png_infop  info_ptr,
         int transforms, voidp params);
    
    
    
         void  png_read_row  (png_structp  png_ptr,  png_bytep   row,
         png_bytep display_row);
    
    
    
         void png_read_rows  (png_structp  png_ptr,  png_bytepp  row,
         png_bytepp display_row, png_uint_32 num_rows);
    
    
    
         void png_read_update_info  (png_structp  png_ptr,  png_infop
         info_ptr);
    
    
    
         void png_set_background (png_structp png_ptr,  png_color_16p
         background_color,     int     background_gamma_code,     int
         need_expand, double background_gamma);
    
    
    
         void png_set_bgr (png_structp png_ptr);
    
    
    
         void png_set_bKGD (png_structp png_ptr, png_infop  info_ptr,
         png_color_16p background);
    
    
    
         void png_set_cHRM (png_structp png_ptr, png_infop  info_ptr,
         double  white_x, double white_y, double red_x, double red_y,
         double  green_x,  double  green_y,  double  blue_x,   double
         blue_y);
    
    
    
         void  png_set_cHRM_fixed  (png_structp  png_ptr,   png_infop
         info_ptr,    png_uint_32   white_x,   png_uint_32   white_y,
         png_uint_32 red_x, png_uint_32 red_y,  png_uint_32  green_x,
         png_uint_32   green_y,   png_uint_32   blue_x,   png_uint_32
         blue_y);
    
    
    
         void  png_set_compression_level  (png_structp  png_ptr,  int
         level);
    
    
    
         void png_set_compression_mem_level (png_structp png_ptr, int
         mem_level);
    
    
    
         void png_set_compression_method  (png_structp  png_ptr,  int
         method);
    
    
    
         void png_set_compression_strategy (png_structp png_ptr,  int
         strategy);
    
    
    
         void png_set_compression_window_bits  (png_structp  png_ptr,
         int window_bits);
    
    
    
         void   png_set_crc_action    (png_structp    png_ptr,    int
         crit_action, int ancil_action);
    
         void   png_set_dither   (png_structp   png_ptr,   png_colorp
         palette,  int  num_palette, int maximum_colors, png_uint_16p
         histogram, int full_dither);
    
    
    
         void  png_set_error_fn   (png_structp   png_ptr,   png_voidp
         error_ptr,     png_error_ptr     error_fn,     png_error_ptr
         warning_fn);
    
    
    
         void png_set_expand (png_structp png_ptr);
    
    
    
         void  png_set_filler   (png_structp   png_ptr,   png_uint_32
         filler, int flags);
    
    
    
         void png_set_filter (png_structp png_ptr,  int  method,  int
         filters);
    
    
    
         void  png_set_filter_heuristics  (png_structp  png_ptr,  int
         heuristic_method,      int      num_weights,     png_doublep
         filter_weights, png_doublep filter_costs);
    
    
    
         void png_set_flush (png_structp png_ptr, int nrows);
    
    
    
         void    png_set_gamma    (png_structp    png_ptr,     double
         screen_gamma, double default_file_gamma);
    
    
    
         void png_set_gAMA (png_structp png_ptr, png_infop  info_ptr,
         double file_gamma);
    
    
    
         void  png_set_gAMA_fixed  (png_structp  png_ptr,   png_infop
         info_ptr, png_uint_32 file_gamma);
    
    
    
         void png_set_gray_1_2_4_to_8(png_structp png_ptr);
         void png_set_gray_to_rgb (png_structp png_ptr);
    
    
    
         void png_set_hIST (png_structp png_ptr, png_infop  info_ptr,
         png_uint_16p hist);
    
    
    
         void png_set_iCCP (png_structp png_ptr, png_infop  info_ptr,
         png_charp  name,  int  compression_type,  png_charp profile,
         png_uint_32 proflen);
    
    
    
         int png_set_interlace_handling (png_structp png_ptr);
    
    
    
         void   png_set_invalid   (png_structp   png_ptr,   png_infop
         info_ptr, int mask);
    
    
    
         void png_set_invert_alpha (png_structp png_ptr);
    
    
    
         void png_set_invert_mono (png_structp png_ptr);
    
    
    
         void png_set_IHDR (png_structp png_ptr, png_infop  info_ptr,
         png_uint_32  width,  png_uint_32  height, int bit_depth, int
         color_type, int interlace_type,  int  compression_type,  int
         filter_type);
    
    
    
         void png_set_keep_unknown_chunks (png_structp  png_ptr,  int
         keep, png_bytep chunk_list, int num_chunks);
    
    
    
         void png_set_mem_fn(png_structp png_ptr, png_voidp  mem_ptr,
         png_malloc_ptr malloc_fn, png_free_ptr free_fn);
    
    
    
         void png_set_oFFs (png_structp png_ptr, png_infop  info_ptr,
         png_uint_32 offset_x, png_uint_32 offset_y, int unit_type);
    
         void png_set_packing (png_structp png_ptr);
    
    
    
         void png_set_packswap (png_structp png_ptr);
    
    
    
         void png_set_palette_to_rgb(png_structp png_ptr);
    
    
    
         void png_set_pCAL (png_structp png_ptr, png_infop  info_ptr,
         png_charp  purpose,  png_int_32 X0, png_int_32 X1, int type,
         int nparams, png_charp units, png_charpp params);
    
    
    
         void png_set_pHYs (png_structp png_ptr, png_infop  info_ptr,
         png_uint_32 res_x, png_uint_32 res_y, int unit_type);
    
    
    
         void   png_set_progressive_read_fn   (png_structp   png_ptr,
         png_voidp progressive_ptr, png_progressive_info_ptr info_fn,
         png_progressive_row_ptr   row_fn,    png_progressive_end_ptr
         end_fn);
    
    
    
         void png_set_PLTE (png_structp png_ptr, png_infop  info_ptr,
         png_colorp palette, int num_palette);
    
    
    
         void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr,
         png_rw_ptr read_data_fn);
    
    
    
         void    png_set_read_status_fn     (png_structp     png_ptr,
         png_read_status_ptr read_row_fn);
    
    
    
         void  png_set_read_user_transform_fn  (png_structp  png_ptr,
         png_user_transform_ptr read_user_transform_fn);
    
    
    
         void   png_set_rgb_to_gray   (png_structp    png_ptr,    int
         error_action, double red, double green);
         void  png_set_rgb_to_gray_fixed  (png_structp  png_ptr,  int
         error_action png_fixed_point red, png_fixed_point green);
    
    
    
         void png_set_rows (png_structp png_ptr, png_infop  info_ptr,
         png_bytepp row_pointers);
    
    
    
         void png_set_sBIT (png_structp png_ptr, png_infop  info_ptr,
         png_color_8p sig_bit);
    
    
    
         void png_set_sCAL (png_structp png_ptr, png_infop  info_ptr,
         png_charp unit, double width, double height);
    
    
    
         void  png_set_shift   (png_structp   png_ptr,   png_color_8p
         true_bits);
    
    
    
         void png_set_sig_bytes (png_structp png_ptr, int num_bytes);
    
    
    
         void png_set_sPLT (png_structp png_ptr, png_infop  info_ptr,
         png_spalette_p splt_ptr, int num_spalettes);
    
    
    
         void png_set_sRGB (png_structp png_ptr, png_infop  info_ptr,
         int intent);
    
    
    
         void   png_set_sRGB_gAMA_and_cHRM   (png_structp    png_ptr,
         png_infop info_ptr, int intent);
    
    
    
         void png_set_strip_16 (png_structp png_ptr);
    
    
    
         void png_set_strip_alpha (png_structp png_ptr);
    
    
    
         void png_set_swap (png_structp png_ptr);
    
    
    
         void png_set_swap_alpha (png_structp png_ptr);
    
    
    
         void png_set_text (png_structp png_ptr, png_infop  info_ptr,
         png_textp text_ptr, int num_text);
    
    
    
         void png_set_tIME (png_structp png_ptr, png_infop  info_ptr,
         png_timep mod_time);
    
    
    
         void png_set_tRNS (png_structp png_ptr, png_infop  info_ptr,
         png_bytep trans, int num_trans, png_color_16p trans_values);
    
    
    
         void png_set_tRNS_to_alpha(png_structp png_ptr);
    
    
    
         png_uint_32  png_set_unknown_chunks  (png_structp   png_ptr,
         png_infop  info_ptr,  png_unknown_chunkp  unknowns, int num,
         int location);
    
    
    
         void   png_set_unknown_chunk_location(png_structp   png_ptr,
         png_infop info_ptr, int chunk, int location);
    
    
    
         void   png_set_read_user_chunk_fn   (png_structp    png_ptr,
         png_voidp         user_chunk_ptr,         png_user_chunk_ptr
         read_user_chunk_fn);
    
    
    
         void   png_set_user_transform_info   (png_structp   png_ptr,
         png_voidp  user_transform_ptr, int user_transform_depth, int
         user_transform_channels);
    
    
    
         void  png_set_write_fn   (png_structp   png_ptr,   png_voidp
         io_ptr,      png_rw_ptr     write_data_fn,     png_flush_ptr
         output_flush_fn);
    
    
    
         void    png_set_write_status_fn    (png_structp     png_ptr,
         png_write_status_ptr write_row_fn);
    
    
    
         void png_set_write_user_transform_fn  (png_structp  png_ptr,
         png_user_transform_ptr write_user_transform_fn);
    
    
    
         void  png_set_compression_buffer_size(png_structp   png_ptr,
         png_uint_32 size);
    
    
    
         int png_sig_cmp (png_bytep sig, png_size_t start, png_size_t
         num_to_check);
    
    
    
         void png_start_read_image (png_structp png_ptr);
    
    
    
         void png_warning (png_structp png_ptr, png_const_charp  mes-
         sage);
    
    
    
         void   png_write_chunk   (png_structp   png_ptr,   png_bytep
         chunk_name, png_bytep data, png_size_t length);
    
    
    
         void png_write_chunk_data  (png_structp  png_ptr,  png_bytep
         data, png_size_t length);
    
    
    
         void png_write_chunk_end (png_structp png_ptr);
    
    
    
         void png_write_chunk_start (png_structp  png_ptr,  png_bytep
         chunk_name, png_uint_32 length);
    
    
    
         void png_write_destroy (png_structp png_ptr);
    
    
    
         void png_write_destroy_info (png_infop info_ptr);
    
    
    
         void   png_write_end   (png_structp    png_ptr,    png_infop
         info_ptr);
    
    
    
         void png_write_flush (png_structp png_ptr);
    
    
    
         void  png_write_image   (png_structp   png_ptr,   png_bytepp
         image);
    
    
    
         DEPRECATED: void png_write_init (png_structp png_ptr);
    
    
    
         DEPRECATED:  void  png_write_init_2  (png_structp   png_ptr,
         png_const_charp  user_png_ver,  png_size_t  png_struct_size,
         png_size_t png_info_size);
    
    
    
         void   png_write_info   (png_structp   png_ptr,    png_infop
         info_ptr);
    
    
    
         void   png_write_info_before_PLTE   (png_structp    png_ptr,
         png_infop info_ptr);
    
    
    
         void png_write_png (png_structp png_ptr, png_infop info_ptr,
         int transforms, voidp params);
    
    
    
         void png_write_row (png_structp png_ptr, png_bytep row);
    
    
    
         void png_write_rows (png_structp  png_ptr,  png_bytepp  row,
         png_uint_32 num_rows);
    
    
    
    DESCRIPTION
         The libpng library supports encoding, decoding, and  various
         manipulations  of the Portable Network Graphics (PNG) format
         image files.  It uses the zlib(3) compression library.  Fol-
         lowing  is  a  copy  of the libpng.txt file that accompanies
         libpng.
    
    LIBPNG.TXT
         libpng.txt - A description on how to use and modify libpng
    
          libpng version 1.0.8 - July 24, 2000
          Updated and distributed by Glenn Randers-Pehrson
          <randeg@alum.rpi.edu>
          Copyright (c) 1998, 1999, 2000 Glenn Randers-Pehrson
          For conditions of distribution and use, see copyright
          notice in png.h.
    
          based on:
    
          libpng 1.0 beta 6  version 0.96 May 28, 1997
          Updated and distributed by Andreas Dilger
          Copyright (c) 1996, 1997 Andreas Dilger
    
          libpng 1.0 beta 2 - version 0.88  January 26, 1996
          For conditions of distribution and use, see copyright
          notice in png.h. Copyright (c) 1995, 1996 Guy Eric
          Schalnat, Group 42, Inc.
    
          Updated/rewritten per request in the libpng FAQ
          Copyright (c) 1995, 1996 Frank J. T. Wojcik
          December 18, 1995 & January 20, 1996
    
    
    I. Introduction
         This file describes how to use and modify the PNG  reference
         library  (known as libpng) for your own use.  There are five
         sections to this file:  introduction,  structures,  reading,
         writing,  and modification and configuration notes for vari-
         ous special platforms.  In addition to this file,  example.c
         is  a  good  starting  point for using the library, as it is
         heavily commented and should include everything most  people
         will  need.  We assume that libpng is already installed; see
         the INSTALL file for instructions on how to install libpng.
    
         Libpng was written as a companion to the PNG  specification,
         as  a way of reducing the amount of time and effort it takes
         to support the PNG file format in application programs.
         The    PNG-1.2     specification     is     available     at
         <http://www.cdrom.com/pub/png>    (will    be    moving   to
         <http://www.libpng.org>)               and                at
         <ftp://ftp.uu.net/graphics/png/documents/>.
    
         The  PNG-1.0  specification  is  available   as   RFC   2083
         <ftp://ftp.uu.net/graphics/png/documents/>   and  as  a  W3C
         Recommendation   <http://www.w3.org/TR/REC.png.html>.   Some
         additional  chunks are described in the special-purpose pub-
         lic             chunks             documents              at
         <ftp://ftp.uu.net/graphics/png/documents/>.
    
         Other information about  PNG,  and  the  latest  version  of
         libpng,    can    be   found   at   the   PNG   home   page,
         <http://www.cdrom.com/pub/png/>   (will   be    moving    to
         <http://www.libpng.org>)                and               at
         <ftp://ftp.uu.net/graphics/png/>.
    
         Most users will not have  to  modify  the  library  signifi-
         cantly;  advanced  users  may  want  to modify it more.  All
         attempts were made to make it as complete as possible, while
         keeping  the  code  easy  to  understand.   Currently,  this
         library only supports C.  Support  for  other  languages  is
         being considered.
    
         Libpng has been designed to handle multiple sessions at  one
         time,  to  be  easily modifiable, to be portable to the vast
         majority of machines  (ANSI,  K&R,  16-,  32-,  and  64-bit)
         available,  and  to  be  easy  to use.  The ultimate goal of
         libpng is to promote the acceptance of the PNG  file  format
         in  whatever  way possible.  While there is still work to be
         done (see the TODO file), libpng should cover  the  majority
         of the needs of its users.
    
         Libpng uses zlib for its compression  and  decompression  of
         PNG  files.   Further information about zlib, and the latest
         version of zlib,  can  be  found  at  the  zlib  home  page,
         <ftp://ftp.freesoftware.com/pub/infozip/zlib/>.    The  zlib
         compression utility is a general  purpose  utility  that  is
         useful  for  more  than  PNG  files, and can be used without
         libpng.  See the documentation delivered with zlib for  more
         details.  You can usually find the source files for the zlib
         utility wherever you find the libpng source files.
    
         Libpng is thread safe, provided the threads are  using  dif-
         ferent instances of the structures.  Each thread should have
         its own png_struct and png_info instances, and thus its  own
         image.   Libpng  does not protect itself against two threads
         using the same instance of a structure.
    
    
    
    II. Structures
         There are two main structures that are important to  libpng,
         png_struct  and  png_info.   The  first,  png_struct,  is an
         internal structure that will not, for the most part, be used
         by  a  user  except  as  the  first variable passed to every
         libpng function call.
    
         The png_info structure is designed  to  provide  information
         about  the  PNG  file.   At one time, the fields of png_info
         were intended to be directly accessible to the  user.   How-
         ever,  this tended to cause problems with applications using
         dynamically loaded libraries, and  as  a  result  a  set  of
         interface   functions  for  png_info  (the  png_get_*()  and
         png_set_*()  functions)  was  developed.   The   fields   of
         png_info  are still available for older applications, but it
         is suggested that applications use the new interfaces if  at
         all possible.
    
         Applications that do make direct access to  the  members  of
         png_struct  (except  for png_ptr->jmpbuf) must be recompiled
         whenever the library is updated, and applications that  make
         direct  access to the members of png_info must be recompiled
         if they were compiled or loaded with libpng  version  1.0.6,
         in  which the members were in a different order.  In version
         1.0.7, the members of the png_info structure reverted to the
         old  order,  as  they  were in versions 0.97c through 1.0.5.
         Starting with version 2.0.0, both structures are going to be
         hidden,  and  the  contents  of  the structures will only be
         accessible through the png_get/png_set functions.
    
         The png.h header file is an invaluable  reference  for  pro-
         gramming with libpng.  And while I'm on the topic, make sure
         you include the libpng header file:
    
         #include <png.h>
    
    
    III. Reading
         We'll now walk you through the possible  functions  to  call
         when  reading in a PNG file sequentially, briefly explaining
         the syntax and purpose of each one.  See example.c and png.h
         for  more  detail.   While progressive reading is covered in
         the next section, you will still need some of the  functions
         discussed in this section to read a PNG file.
    
    
      Setup
         You will want to do the I/O initialization(*) before you get
         into  libpng,  so if it doesn't work, you don't have much to
         undo.  Of course, you will also want to insure that you are,
         in  fact, dealing with a PNG file.  Libpng provides a simple
         check to see if a file is a PNG file.  To use  it,  pass  in
         the  first  1  to  8  bytes  of  the  file  to  the function
         png_sig_cmp(), and it will return 0 if the bytes  match  the
         corresponding  bytes of the PNG signature, or nonzero other-
         wise.  Of course, the more bytes you pass  in,  the  greater
         the accuracy of the prediction.
    
         If you are intending to keep the file pointer open  for  use
         in  libpng, you must ensure you don't read more than 8 bytes
         from the beginning of the file, and you also have to make  a
         call  to  png_set_sig_bytes_read()  with the number of bytes
         you read from the beginning.  Libpng will  then  only  check
         the bytes (if any) that your program didn't read.
    
         (*): If you are not using the standard  I/O  functions,  you
         will  need  to  replace them with custom functions.  See the
         discussion under Customizing libpng.
    
    
             FILE *fp = fopen(file_name, "rb");
             if (!fp)
             {
                 return (ERROR);
             }
             fread(header, 1, number, fp);
             is_png = !png_sig_cmp(header, 0, number);
             if (!is_png)
             {
                 return (NOT_PNG);
             }
    
    
         Next, png_struct and png_info need to be allocated and  ini-
         tialized.   In order to ensure that the size of these struc-
         tures is correct even  with  a  dynamically  linked  libpng,
         there  are  functions  to initialize and allocate the struc-
         tures.  We also pass the library version, optional  pointers
         to  error handling functions, and a pointer to a data struct
         for use by the error functions, if  necessary  (the  pointer
         and  functions can be NULL if the default error handlers are
         to be used).  See the section on  Changes  to  Libpng  below
         regarding  the  old initialization functions.  The structure
         allocation functions quietly return NULL  if  they  fail  to
         create  the  structure, so your application should check for
         that.
    
             png_structp png_ptr = png_create_read_struct
                (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                 user_error_fn, user_warning_fn);
             if (!png_ptr)
                 return (ERROR);
    
             png_infop info_ptr = png_create_info_struct(png_ptr);
             if (!info_ptr)
             {
                 png_destroy_read_struct(&png_ptr,
                    (png_infopp)NULL, (png_infopp)NULL);
                 return (ERROR);
             }
    
             png_infop end_info = png_create_info_struct(png_ptr);
             if (!end_info)
             {
                 png_destroy_read_struct(&png_ptr, &info_ptr,
                   (png_infopp)NULL);
                 return (ERROR);
             }
    
         If you want to use  your  own  memory  allocation  routines,
         define         PNG_USER_MEM_SUPPORTED         and        use
         png_create_read_struct_2()            instead             of
         png_create_read_struct():
    
             png_structp png_ptr = png_create_read_struct_2
                (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                 user_error_fn, user_warning_fn, (png_voidp)
                 user_mem_ptr, user_malloc_fn, user_free_fn);
    
         The     error     handling      routines      passed      to
         png_create_read_struct()  and the memory alloc/free routines
         passed to png_create_struct_2() are only  necessary  if  you
         are  not using the libpng supplied error handling and memory
         alloc/free functions.
    
         When libpng encounters an error, it expects to longjmp  back
         to  your  routine.   Therefore, you will need to call setjmp
         and pass your png_jmpbuf(png_ptr).  If  you  read  the  file
         from  different routines, you will need to update the jmpbuf
         field every time you enter a new routine that  will  call  a
         png_*() function.
    
         See your documentation of setjmp/longjmp for  your  compiler
         for  more information on setjmp/longjmp.  See the discussion
         on libpng error handling in the Customizing  Libpng  section
         below for more information on the libpng error handling.  If
         an error occurs, and libpng longjmp's back to  your  setjmp,
         you  will want to call png_destroy_read_struct() to free any
         memory.
    
             if (setjmp(png_jmpbuf(png_ptr)))
             {
                 png_destroy_read_struct(&png_ptr, &info_ptr,
                    &end_info);
                 fclose(fp);
                 return (ERROR);
    
             }
    
         If you would rather avoid the complexity  of  setjmp/longjmp
         issues,      you      can      compile      libpng      with
         PNG_SETJMP_NOT_SUPPORTED, in which case errors  will  result
         in a call to PNG_ABORT() which defaults to abort().
    
         Now you need to set up the  input  code.   The  default  for
         libpng  is  to use the C function fread().  If you use this,
         you will need to  pass  a  valid  FILE  *  in  the  function
         png_init_io().   Be  sure  that the file is opened in binary
         mode.  If you wish to handle reading data  in  another  way,
         you  need  not call the png_init_io() function, but you must
         then implement the libpng I/O methods discussed in the  Cus-
         tomizing Libpng section below.
    
             png_init_io(png_ptr, fp);
    
         If you had previously opened the file and read  any  of  the
         signature  from  the beginning in order to see if this was a
         PNG file, you need to let libpng know that  there  are  some
         bytes missing from the start of the file.
    
             png_set_sig_bytes(png_ptr, number);
    
    
      Setting up callback code
         You can set up a callback function  to  handle  any  unknown
         chunks in the input stream. You must supply the function
    
             read_chunk_callback(png_ptr ptr,
                  png_unknown_chunkp chunk);
             {
                /* The unknown chunk structure contains your
                   chunk data: */
                    png_byte name[5];
                    png_byte *data;
                    png_size_t size;
                /* Note that libpng has already taken care of the
                   CRC handling */
    
                /* put your code here.  Return one of the  following:
         */
    
                return (-n); /* chunk had an error */
                return (0); /* did not recognize */
                return (n); /* success */
             }
    
         (You can give your  function  another  name  that  you  like
         instead of "read_chunk_callback")
    
         To inform libpng about your function, use
    
             png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
                 read_chunk_callback);
    
         This names not only the callback function, but also  a  user
         pointer that you can retrieve with
    
             png_get_user_chunk_ptr(png_ptr);
    
         At this point, you can set up a callback function that  will
         be called after each row has been read, which you can use to
         control a progress meter or the like.  It's demonstrated  in
         pngtest.c.  You must supply a function
    
             void read_row_callback(png_ptr ptr, png_uint_32 row, int
         pass);
             {
               /* put your code here */
             }
    
         (You can give it another  name  that  you  like  instead  of
         "read_row_callback")
    
         To inform libpng about your function, use
    
             png_set_read_status_fn(png_ptr, read_row_callback);
    
    
      Unknown-chunk handling
         Now you get to set the way  the  library  processes  unknown
         chunks  in  the  input  PNG  stream.  Both known and unknown
         chunks will be read.  Normal behavior is that  known  chunks
         will be parsed into information in various info_ptr members;
         unknown chunks will be discarded. To change  this,  you  can
         call:
    
             png_set_keep_unknown_chunks(png_ptr, info_ptr, keep,
                 chunk_list, num_chunks);
             keep       - 0: do not keep
                          1: keep only if safe-to-copy
                          2: keep even if unsafe-to-copy
             chunk_list - list of chunks affected (a byte string,
                          five bytes per chunk, NULL or ' ' if
                          num_chunks is 0)
             num_chunks - number of chunks affected; if 0, all
                          unknown chunks are affected
    
         Unknown chunks declared in this way will  be  saved  as  raw
         data  onto  a  list  of  png_unknown_chunk structures.  If a
         chunk that is normally known to libpng is named in the list,
         it  will  be  handled  as  unknown,  according to the "keep"
         directive.  If a chunk is named in successive  instances  of
         png_set_keep_unknown_chunks(),  the final instance will take
         precedence.
    
    
      The high-level read interface
         At this point there are two ways  to  proceed;  through  the
         high-level  read  interface,  or  through a sequence of low-
         level read operations.  You can use the high-level interface
         if (a) you are willing to read the entire image into memory,
         and (b) the input transformations you want to do are limited
         to the following set:
    
             PNG_TRANSFORM_IDENTITY      No transformation
             PNG_TRANSFORM_STRIP_16      Strip 16-bit  samples  to  8
         bits
             PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
             PNG_TRANSFORM_PACKING       Expand 1, 2 and  4-bit  sam-
         ples to bytes
             PNG_TRANSFORM_PACKSWAP      Change order of packed  pix-
         els to LSB first
             PNG_TRANSFORM_EXPAND        Perform set_expand()
             PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
             PNG_TRANSFORM_SHIFT         Normalize pixels to the sBIT
         depth
             PNG_TRANSFORM_BGR           Flip RGB  to  BGR,  RGBA  to
         BGRA
             PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or  GA  to
         AG
             PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity to
         transparency
             PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
    
         (This excludes  setting  a  background  color,  doing  gamma
         transformation,  dithering, and setting filler.)  If this is
         the case, simply do this:
    
             png_read_png(png_ptr, info_ptr, png_transforms, NULL)
    
         where png_transforms is an integer containing the logical OR
         of   some   set  of  transformation  flags.   This  call  is
         equivalent to png_read_info(), followed the set of transfor-
         mations    indicated    by    the   transform   mask,   then
         png_read_image(), and finally png_read_end().
    
         (The final parameter of this call is not yet used.   Someday
         it might point to transformation parameters required by some
         future input transform.)
    
         After you have called png_read_png(), you can  retrieve  the
         image data with
    
            row_pointers = png_get_rows(png_ptr, info_ptr);
    
         where row_pointers is an array of pointers to the pixel data
         for each row:
    
            png_bytep row_pointers[height];
    
         If you know your image size and pixel size  ahead  of  time,
         you    can    allocate   row_pointers   prior   to   calling
         png_read_png() with
    
            row_pointers            =             png_malloc(png_ptr,
         height*sizeof(png_bytep));
            for (int i=0; i<height, i++)
               row_pointers[i]=png_malloc(png_ptr, width*pixel_size);
            png_set_rows(png_ptr, info_ptr, &row_pointers);
    
         Alternatively you could allocate your image in one big block
         and  define  row_pointers[i] to point into the proper places
         in your block.
    
         If you use png_set_rows(), the  application  is  responsible
         for  freeing row_pointers (and row_pointers[i], if they were
         separately allocated).
    
         If  you  don't  allocate   row_pointers   ahead   of   time,
         png_read_png()  will  do  it,  and it'll be free'ed when you
         call png_destroy_*().
    
    
      The low-level read interface
         If you are going the low-level route, you are now  ready  to
         read  all  the file information up to the actual image data.
         You do this with a call to png_read_info().
    
             png_read_info(png_ptr, info_ptr);
    
         This will process all chunks up to  but  not  including  the
         image data.
    
    
      Querying the info structure
         Functions are used to get the information from the  info_ptr
         once  it  has  been read.  Note that these fields may not be
         completely filled in until png_read_end() has read the chunk
         data following the image.
    
             png_get_IHDR(png_ptr, info_ptr, &width, &height,
                &bit_depth, &color_type, &interlace_type,
                &compression_type, &filter_type);
    
             width          - holds the width of the image
                              in pixels (up to 2^31).
             height         - holds the height of the image
                              in pixels (up to 2^31).
             bit_depth      - holds the bit depth of one of the
                              image channels.  (valid values are
                              1, 2, 4, 8, 16 and depend also on
                              the color_type.  See also
                              significant bits (sBIT) below).
             color_type     - describes which color/alpha channels
                                  are present.
                              PNG_COLOR_TYPE_GRAY
                                 (bit depths 1, 2, 4, 8, 16)
                              PNG_COLOR_TYPE_GRAY_ALPHA
                                 (bit depths 8, 16)
                              PNG_COLOR_TYPE_PALETTE
                                 (bit depths 1, 2, 4, 8)
                              PNG_COLOR_TYPE_RGB
                                 (bit_depths 8, 16)
                              PNG_COLOR_TYPE_RGB_ALPHA
                                 (bit_depths 8, 16)
    
                              PNG_COLOR_MASK_PALETTE
                              PNG_COLOR_MASK_COLOR
                              PNG_COLOR_MASK_ALPHA
    
             filter_type    - (must be PNG_FILTER_TYPE_BASE
                              for PNG 1.0)
             compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                              for PNG 1.0)
             interlace_type - (PNG_INTERLACE_NONE or
                              PNG_INTERLACE_ADAM7)
             Any or all of interlace_type, compression_type, of
                              filter_type can be NULL if you are not
                              interested in their values.
    
             channels = png_get_channels(png_ptr, info_ptr);
             channels       - number of channels of info for the
                              color type (valid values are 1 (GRAY,
                              PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                              4 (RGB_ALPHA or RGB + filler byte))
             rowbytes = png_get_rowbytes(png_ptr, info_ptr);
             rowbytes       - number of bytes needed to hold a row
    
             signature = png_get_signature(png_ptr, info_ptr);
             signature      - holds the signature read from the
                              file (if any).  The data is kept in
                              the same offset it would be if the
                              whole signature were read (i.e. if an
                              application had already read in 4
                              bytes of signature before starting
                              libpng, the remaining 4 bytes would
                              be in signature[4] through signature[7]
                              (see png_set_sig_bytes())).
    
    
             width            = png_get_image_width(png_ptr,
                                  info_ptr);
             height           = png_get_image_height(png_ptr,
                                  info_ptr);
             bit_depth        = png_get_bit_depth(png_ptr,
                                  info_ptr);
             color_type       = png_get_color_type(png_ptr,
                                  info_ptr);
             filter_type      = png_get_filter_type(png_ptr,
                                  info_ptr);
             compression_type = png_get_compression_type(png_ptr,
                                  info_ptr);
             interlace_type   = png_get_interlace_type(png_ptr,
                                  info_ptr);
    
    
         These are also important,  but  their  validity  depends  on
         whether the chunk has been read.  The png_get_valid(png_ptr,
         info_ptr,  PNG_INFO_<chunk>)  and   png_get_<chunk>(png_ptr,
         info_ptr,  ...)  functions  return  non-zero if the data has
         been read, or zero if it is missing.  The parameters to  the
         png_get_<chunk>  are  set  directly  if they are simple data
         types, or a pointer into the info_ptr is  returned  for  any
         complex types.
    
             png_get_PLTE(png_ptr, info_ptr, &palette,
                              &num_palette);
             palette        - the palette for the file
                              (array of png_color)
             num_palette    - number of entries in the palette
    
             png_get_gAMA(png_ptr, info_ptr, &gamma);
             gamma          - the gamma the file is written
                              at (PNG_INFO_gAMA)
    
             png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
             srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                              The presence of the sRGB chunk
                              means that the pixel data is in the
                              sRGB color space.  This chunk also
                              implies specific values of gAMA and
                              cHRM.
    
             png_get_iCCP(png_ptr,          info_ptr,          &name,
         &compression_type,
                               &profile, &proflen);
             name            - The profile name.
             compression       -   The   compression   type;   always
         PNG_COMPRESSION_TYPE_BASE
                               for PNG 1.0.  You  may  give  NULL  to
         this argument
                               to ignore it.
             profile         - International Color  Consortium  color
         profile
                               data. May contain NULs.
             proflen         - length of profile data in bytes.
    
             png_get_sBIT(png_ptr, info_ptr, &sig_bit);
             sig_bit        - the number of significant bits for
                              (PNG_INFO_sBIT) each of the gray,
                              red, green, and blue channels,
                              whichever are appropriate for the
                              given color type (png_color_16)
    
             png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                              &trans_values);
             trans          - array of transparent entries for
                              palette (PNG_INFO_tRNS)
             trans_values   - graylevel or color sample values of
                              the single transparent color for
                              non-paletted images (PNG_INFO_tRNS)
             num_trans      - number of transparent entries
                              (PNG_INFO_tRNS)
    
             png_get_hIST(png_ptr, info_ptr, &hist);
                              (PNG_INFO_hIST)
             hist           - histogram of palette (array of
                              png_uint_16)
    
             png_get_tIME(png_ptr, info_ptr, &mod_time);
             mod_time       - time image was last modified
                             (PNG_VALID_tIME)
    
             png_get_bKGD(png_ptr, info_ptr, &background);
             background     - background color (PNG_VALID_bKGD)
                              valid 16-bit red, green and blue
                              values, regardless of color_type
    
             num_comments   = png_get_text(png_ptr, info_ptr,
                              &text_ptr, &num_text);
             num_comments   - number of comments
             text_ptr       - array of png_text holding image
                              comments
             text_ptr[i].compression - type of compression used
                          on "text" PNG_TEXT_COMPRESSION_NONE
                                    PNG_TEXT_COMPRESSION_zTXt
                                    PNG_ITXT_COMPRESSION_NONE
                                    PNG_ITXT_COMPRESSION_zTXt
             text_ptr[i].key   - keyword for comment.  Must contain
                                  1-79 characters.
             text_ptr[i].text  - text comments for current
                                  keyword.  Can be empty.
             text_ptr[i].text_length - length of text string,
                          after decompression, 0 for iTXt
             text_ptr[i].itxt_length - length of itxt string,
                          after decompression, 0 for tEXt/zTXt
             text_ptr[i].lang  - language of comment (empty
                                  string for unknown).
             text_ptr[i].translated_keyword  - keyword in UTF-8
                                  (empty string for unknown).
             num_text         -   number   of   comments   (same   as
         num_comments;
                              you can put  NULL  here  to  avoid  the
         duplication)
             Note while png_set_text() will  accept  text,  language,
         and
             translated keywords  that  can  be  NULL  pointers,  the
         structure
             returned by png_get_text will always contain regular
             zero-terminated C strings.  They might be empty  strings
         but
             they will never be NULL pointers.
    
             num_spalettes    =    png_get_sPLT(png_ptr,    info_ptr,
         &palette_ptr);
             palette_ptr    - array of palette structures holding
                              contents of one  or  more  sPLT  chunks
         read.
             num_spalettes  - number of sPLT chunks read.
    
             png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
                              &unit_type);
             offset_x       - positive offset from the left edge
                              of the screen
             offset_y       - positive offset from the top edge
                              of the screen
             unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER
    
             png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
                              &unit_type);
             res_x          - pixels/unit physical resolution in
                              x direction
             res_y          - pixels/unit physical resolution in
                              x direction
             unit_type      - PNG_RESOLUTION_UNKNOWN,
                              PNG_RESOLUTION_METER
    
             png_get_sCAL(png_ptr, info_ptr, &unit, &width, &height)
             unit        - physical scale units (an integer)
             width       - width of a pixel in physical scale units
             height      - height of a pixel in physical scale units
                          (width and height are doubles)
    
             png_get_sCAL_s(png_ptr,   info_ptr,    &unit,    &width,
         &height)
             unit        - physical scale units (an integer)
             width       - width of a pixel in physical scale units
             height      - height of a pixel in physical scale units
                          (width and height are strings like "2.54")
    
             num_unknown_chunks   =   png_get_unknown_chunks(png_ptr,
         info_ptr,
                                     &unknowns)
             unknowns          - array  of  png_unknown_chunk  struc-
         tures holding
                                 unknown chunks
             unknowns[i].name  - name of unknown chunk
             unknowns[i].data  - data of unknown chunk
             unknowns[i].size  - size of unknown chunk's data
             unknowns[i].location - position of chunk in file
    
             The value of "i" corresponds to the order in  which  the
         chunks were read
             from   the   PNG   file    or    inserted    with    the
         png_set_unknown_chunks() function.
    
         The data from the pHYs chunk can  be  retrieved  in  several
         convenient forms:
    
             res_x = png_get_x_pixels_per_meter(png_ptr,
                           info_ptr)
             res_y = png_get_y_pixels_per_meter(png_ptr,
                           info_ptr)
             res_x_and_y = png_get_pixels_per_meter(png_ptr,
                           info_ptr)
             res_x = png_get_x_pixels_per_inch(png_ptr,
                           info_ptr)
             res_y = png_get_y_pixels_per_inch(png_ptr,
                           info_ptr)
             res_x_and_y = png_get_pixels_per_inch(png_ptr,
                           info_ptr)
             aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
                           info_ptr)
    
            (Each of these returns 0 [signifying "unknown"] if
                the data is not present or if res_x is 0;
                res_x_and_y is 0 if res_x != res_y)
    
         The data from the oFFs chunk can  be  retrieved  in  several
         convenient forms:
    
             x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
             y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
             x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
             y_offset = png_get_y_offset_inches(png_ptr, info_ptr);
    
            (Each of these returns 0 [signifying "unknown" if both
                x and y are 0] if the data is not present or  if  the
         chunk
                is present but the unit is the pixel)
    
         For more information, see the png_info definition  in  png.h
         and  the  PNG  specification for chunk contents.  Be careful
         with trusting rowbytes, as some of the transformations could
         increase  the  space  needed  to hold a row (expand, filler,
         gray_to_rgb, etc.).  See png_read_update_info(), below.
    
         A quick word about text_ptr and num_text.  PNG  stores  com-
         ments  in  keyword/text  pairs,  one pair per chunk, with no
         limit on the number of text chunks, and a 2^31 byte limit on
         their size.  While there are suggested keywords, there is no
         requirement to restrict the use to  these  strings.   It  is
         strongly  suggested  that  keywords  and text be sensible to
         humans (that's  the  point),  so  don't  use  abbreviations.
         Non-printing  symbols are not allowed.  See the PNG specifi-
         cation for more details.  There is also  no  requirement  to
         have text after the keyword.
    
         Keywords should be limited to 79 Latin-1 characters  without
         leading  or  trailing spaces, but non-consecutive spaces are
         allowed within the keyword.  It is possible to have the same
         keyword  any  number  of times.  The text_ptr is an array of
         png_text structures, each holding a pointer  to  a  language
         string,  a  pointer  to  a  keyword  and a pointer to a text
         string.  The text string, language code, and translated key-
         word  may be empty or NULL pointers.  The keyword/text pairs
         are put into the array in the order that they are  received.
         However,  some  or  all  of the text chunks may be after the
         image, so, to make sure you have read all the  text  chunks,
         don't  mess  with these until after you read the stuff after
         the image.  This will be mentioned again below in  the  dis-
         cussion that goes with png_read_end().
    
    
      Input transformations
         After you've read the header information, you can set up the
         library  to  handle any special transformations of the image
         data.  The various  ways  to  transform  the  data  will  be
         described  in  the  order  that  they should occur.  This is
         important, as some of these change the color type and/or bit
         depth  of  the  data,  and  some others only work on certain
         color types and bit depths.  Even though each transformation
         checks  to see if it has data that it can do something with,
         you should make sure to only enable a transformation  if  it
         will be valid for the data.  For example, don't swap red and
         blue on grayscale data.
    
         The colors used for the background and  transparency  values
         should  be  supplied in the same format/depth as the current
         image data.  They are stored in the same format/depth as the
         image  data  in a bKGD or tRNS chunk, so this is what libpng
         expects for this data.  The colors are transformed  to  keep
         in  sync  with  the image data when an application calls the
         png_read_update_info() routine (see below).
    
         Data will be decoded into the supplied  row  buffers  packed
         into  bytes unless the library has been told to transform it
         into another format.  For example, 4 bit/pixel  paletted  or
         grayscale data will be returned 2 pixels/byte with the left-
         most pixel in  the  high-order  bits  of  the  byte,  unless
         png_set_packing()  is called.  8-bit RGB data will be stored
         in RGB RGB RGB format unless png_set_filler() is  called  to
         insert  filler  bytes,  either before or after each RGB tri-
         plet.  16-bit RGB data will be returned RRGGBB RRGGBB,  with
         the  most  significant byte of the color value first, unless
         png_set_strip_16() is called to transform it to regular  RGB
         RGB triplets, or png_set_filler() is called to insert filler
         bytes, either before or after each  RRGGBB  triplet.   Simi-
         larly,  8-bit  or 16-bit grayscale data can be modified with
         png_set_filler() or png_set_strip_16().
    
         The following code transforms grayscale images of less  than
         8 to 8 bits, changes paletted images to RGB, and adds a full
         alpha channel if there is transparency information in a tRNS
         chunk.   This  is  most  useful on grayscale images with bit
         depths of 2 or 4 or if there  is  a  multiple-image  viewing
         application that wishes to treat all images in the same way.
    
             if (color_type == PNG_COLOR_TYPE_PALETTE)
                 png_set_palette_to_rgb(png_ptr);
    
             if (color_type == PNG_COLOR_TYPE_GRAY &&
                 bit_depth < 8) png_set_gray_1_2_4_to_8(png_ptr);
    
             if (png_get_valid(png_ptr, info_ptr,
                 PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);
    
         These   three   functions   are   actually    aliases    for
         png_set_expand(),  added  in  libpng version 1.0.4, with the
         function names expanded to  improve  code  readability.   In
         some future version they may actually do different things.
    
         PNG can have files with 16 bits per channel.   If  you  only
         can  handle  8  bits per channel, this will strip the pixels
         down to 8 bit.
    
             if (bit_depth == 16)
                 png_set_strip_16(png_ptr);
    
         If, for some reason, you don't need the alpha channel on  an
         image,  and  you  want to remove it rather than combining it
         with the background (but the image author certainly  had  in
         mind  that  you  *would*  combine it with the background, so
         that's what you should probably do):
    
             if (color_type & PNG_COLOR_MASK_ALPHA)
                 png_set_strip_alpha(png_ptr);
    
         In PNG files, the alpha channel in an image is the level  of
         opacity.   If  you  need the alpha channel in an image to be
         the level of transparency instead of opacity, you can invert
         the  alpha channel (or the tRNS chunk data) after it's read,
         so that 0 is fully opaque and  255  (in  8-bit  or  paletted
         images)  or  65535  (in 16-bit images) is fully transparent,
         with
    
             png_set_invert_alpha(png_ptr);
    
         PNG files pack pixels of bit depths 1, 2, and 4  into  bytes
         as  small  as  they can, resulting in, for example, 8 pixels
         per byte for 1 bit files.  This code expands to 1 pixel  per
         byte without changing the values of the pixels:
    
             if (bit_depth < 8)
                 png_set_packing(png_ptr);
    
         PNG files have possible bit depths of 1, 2, 4,  8,  and  16.
         All  pixels  stored  in  a  PNG  image have been "scaled" or
         "shifted" up to the next higher  possible  bit  depth  (e.g.
         from  5  bits/sample in the range [0,31] to 8 bits/sample in
         the range [0, 255]).  However, it is also possible  to  con-
         vert  the  PNG  pixel data back to the original bit depth of
         the image.  This call reduces the pixels back  down  to  the
         original bit depth:
    
             png_color_16p sig_bit;
    
             if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
                 png_set_shift(png_ptr, sig_bit);
    
         PNG files store 3-color pixels in red,  green,  blue  order.
         This  code changes the storage of the pixels to blue, green,
         red:
    
             if (color_type == PNG_COLOR_TYPE_RGB ||
                 color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_bgr(png_ptr);
    
         PNG files store RGB pixels packed into 3  bytes.  This  code
         expands  them  into  4 bytes for windowing systems that need
         them in this format:
    
             if (bit_depth == 8 && color_type ==
                 PNG_COLOR_TYPE_RGB) png_set_filler(png_ptr,
                 filler, PNG_FILLER_BEFORE);
    
         where "filler" is the 8 or 16-bit number to fill  with,  and
         the     location     is    either    PNG_FILLER_BEFORE    or
         PNG_FILLER_AFTER, depending upon whether you want the filler
         before  the  RGB  or  after.   This  transformation does not
         affect images that already have full alpha channels.
    
         If you are reading an image with an alpha channel,  and  you
         need the data as ARGB instead of the normal PNG format RGBA:
    
             if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_swap_alpha(png_ptr);
    
         For some  uses,  you  may  want  a  grayscale  image  to  be
         represented as RGB.  This code will do that conversion:
    
             if (color_type == PNG_COLOR_TYPE_GRAY ||
                 color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
                   png_set_gray_to_rgb(png_ptr);
    
         Conversely, you can convert an RGB or RGBA image  to  grays-
         cale or grayscale with alpha.
    
             if (color_type == PNG_COLOR_TYPE_RGB ||
                 color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                   png_set_rgb_to_gray_fixed(png_ptr, error_action,
                      int red_weight, int green_weight);
    
             error_action = 1: silently do the conversion
             error_action = 2: issue a warning if the original
                               image has any pixel where
                               red != green or red != blue
             error_action = 3: issue an error and abort the
                               conversion if the original
                               image has any pixel where
                               red != green or red != blue
    
             red_weight:       weight of red component times 100000
             green_weight:     weight of green component times 100000
                               If either weight is negative, default
                               weights (21268, 71514) are used.
    
         If you have set error_action = 1 or 2, you can  later  check
         whether  the  image  really  was  gray, after processing the
         image  rows,  with  the  png_get_rgb_to_gray_status(png_ptr)
         function.   It  will  return  a png_byte that is zero if the
         image was gray or 1 if there were any non-gray pixels.  bKGD
         and sBIT data will be silently converted to grayscale, using
         the green  channel  data,  regardless  of  the  error_action
         setting.
    
         With red_weight+green_weight<=100000, the  normalized  gray-
         level is computed:
    
             int rw = red_weight * 65536;
             int gw = green_weight * 65536;
             int bw = 65536 - (rw + gw);
             gray = (rw*red + gw*green + bw*blue)/65536;
    
         The default values  approximate  those  recommended  in  the
         Charles            Poynton's            Color           FAQ,
         <http://www.inforamp.net/~poynton/> Copyright (c) 1998-01-04
         Charles Poynton poynton@inforamp.net
    
             Y = 0.212671 * R + 0.715160 * G + 0.072169 * B
    
         Libpng approximates this with
    
             Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B
    
         which can be expressed with integers as
    
             Y = (6969 * R + 23434 * G + 2365 * B)/32768
    
         The calculation is done in a linear colorspace, if the image
         gamma is known.
    
         If   you   have   a   grayscale   and    you    are    using
         png_set_expand_depth()  or  png_set_expand()  to change to a
         higher bit-depth, you  must  either  supply  the  background
         color  as  a  gray  value  at  the  original  file bit-depth
         (need_expand = 1) or else supply the background color as  an
         RGB  triplet at the final, expanded bit depth (need_expand =
         0).  Similarly, if you are reading  a  paletted  image,  you
         must  either  supply the background color as a palette index
         (need_expand = 1) or as an RGB triplet that may or  may  not
         be in the palette (need_expand = 0).
    
             png_color_16 my_background;
             png_color_16p image_background;
    
             if (png_get_bKGD(png_ptr, info_ptr, &image_background))
                 png_set_background(png_ptr, image_background,
                   PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
             else
                 png_set_background(png_ptr, &my_background,
                   PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
    
         The png_set_background() function tells libpng to  composite
         images  with  alpha  or simple transparency against the sup-
         plied background color.  If the PNG  file  contains  a  bKGD
         chunk (PNG_INFO_bKGD valid), you may use this color, or sup-
         ply another color more  suitable  for  the  current  display
         (e.g.,  the  background color from a web page).  You need to
         tell libpng whether the color is in the gamma space  of  the
         display (PNG_BACKGROUND_GAMMA_SCREEN for colors you supply),
         the file (PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD
         chunk),   or   one   that   is   neither   of  these  gammas
         (PNG_BACKGROUND_GAMMA_UNIQUE - I don't know why anyone would
         use this, but it's here).
    
         To properly display PNG images on any kind  of  system,  the
         application  needs  to  know  what  the  display  gamma  is.
         Ideally, the user will know this, and the  application  will
         allow  them  to  set it.  One method of allowing the user to
         set the display gamma separately for each system is to check
         for  a  SCREEN_GAMMA  or DISPLAY_GAMMA environment variable,
         which will hopefully be correctly set.
    
         Note that display_gamma  is  the  overall  gamma  correction
         required  to  produce pleasing results, which depends on the
         lighting conditions in the surrounding  environment.   In  a
         dim  or  brightly  lit  room, no compensation other than the
         physical gamma exponent of the monitor is needed, while in a
         dark room a slightly smaller exponent is better.
    
            double gamma, screen_gamma;
    
            if (/* We have a user-defined screen
                gamma value */)
            {
               screen_gamma = user_defined_screen_gamma;
            }
            /* One way that applications can share the same
               screen gamma value */
            else if ((gamma_str = getenv("SCREEN_GAMMA"))
               != NULL)
            {
               screen_gamma = (double)atof(gamma_str);
            }
            /* If we don't have another value */
            else
            {
               screen_gamma = 2.2; /* A good guess for a
                    PC monitor in a bright office or a dim room */
               screen_gamma = 2.0; /* A good guess for a
                    PC monitor in a dark room */
               screen_gamma = 1.7 or 1.0;  /* A good
                    guess for Mac systems */
            }
    
         The png_set_gamma() function handles  gamma  transformations
         of  the  data.   Pass  both  the  file gamma and the current
         screen_gamma.  If the file does not have a gamma value,  you
         can  pass one anyway if you have an idea what it is (usually
         0.45455 is a good guess for GIF images on PCs).   Note  that
         file  gammas  are inverted from screen gammas.  See the dis-
         cussions on gamma in the PNG specification for an  excellent
         description  of  what  gamma  is,  and  why all applications
         should support it.  It  is  strongly  recommended  that  PNG
         viewers support gamma correction.
    
            if (png_get_gAMA(png_ptr, info_ptr, &gamma))
               png_set_gamma(png_ptr, screen_gamma, gamma);
            else
               png_set_gamma(png_ptr, screen_gamma, 0.45455);
    
         If you need to reduce an RGB file to a paletted file, or  if
         a  paletted  file  has  more  entries  then will fit on your
         screen, png_set_dither() will do that.  Note that this is  a
         simple  match  dither  that  merely  finds the closest color
         available.  This should  work  fairly  well  with  optimized
         palettes,  and fairly badly with linear color cubes.  If you
         pass a palette that is larger then maximum_colors, the  file
         will  reduce  the number of colors in the palette so it will
         fit into maximum_colors.  If there is a histogram,  it  will
         use  it  to  make more intelligent choices when reducing the
         palette.  If there is no histogram, it may not do as good  a
         job.
    
            if (color_type & PNG_COLOR_MASK_COLOR)
            {
               if (png_get_valid(png_ptr, info_ptr,
                  PNG_INFO_PLTE))
               {
                  png_color_16p histogram;
    
                  png_get_hIST(png_ptr, info_ptr,
                     &histogram);
                  png_set_dither(png_ptr, palette, num_palette,
                     max_screen_colors, histogram, 1);
               }
               else
               {
                  png_color std_color_cube[MAX_SCREEN_COLORS] =
                     { ... colors ... };
    
                  png_set_dither(png_ptr, std_color_cube,
                     MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                     NULL,0);
               }
            }
    
         PNG files describe monochrome as black being zero and  white
         being one.  The following code will reverse this (make black
         be one and white be zero):
    
            if (bit_depth == 1 && color_type == PNG_COLOR_GRAY)
               png_set_invert_mono(png_ptr);
    
         PNG files store 16 bit pixels in network  byte  order  (big-
         endian, ie. most significant bits first).  This code changes
         the storage to the other way (little-endian, i.e. least sig-
         nificant bits first, the way PCs store them):
    
             if (bit_depth == 16)
                 png_set_swap(png_ptr);
    
         If  you  are  using  packed-pixel  images  (1,   2,   or   4
         bits/pixel), and you need to change the order the pixels are
         packed into bytes, you can use:
    
             if (bit_depth < 8)
                png_set_packswap(png_ptr);
    
         Finally, you can write your own transformation  function  if
         none of the existing ones meets your needs.  This is done by
         setting a callback with
    
             png_set_read_user_transform_fn(png_ptr,
                read_transform_fn);
    
         You must supply the function
    
             void read_transform_fn(png_ptr ptr, row_info_ptr
                row_info, png_bytep data)
    
         See pngtest.c for a working example.  Your function will  be
         called after all of the other transformations have been pro-
         cessed.
    
         You can also set up a pointer to a user structure for use by
         your  callback function, and you can inform libpng that your
         transform function will change the number of channels or bit
         depth with the function
    
             png_set_user_transform_info(png_ptr, user_ptr,
                user_depth, user_channels);
    
         The user's application, not libpng, is responsible for allo-
         cating  and  freeing any memory required for the user struc-
         ture.
    
         You   can   retrieve   the   pointer   via   the    function
         png_get_user_transform_ptr().  For example:
    
             voidp read_user_transform_ptr =
                png_get_user_transform_ptr(png_ptr);
    
         The last thing to handle is interlacing; this is covered  in
         detail  below,  but  you  must call the function here if you
         want libpng to handle expansion of the interlaced image.
    
             number_of_passes = png_set_interlace_handling(png_ptr);
    
         After setting the transformations, libpng  can  update  your
         png_info  structure  to  reflect  any transformations you've
         requested with this call.  This is most useful to update the
         info  structure's  rowbytes field so you can use it to allo-
         cate your image memory.  This function will also update your
         palette  with  the  correct  screen_gamma  and background if
         these have been given with the calls above.
    
             png_read_update_info(png_ptr, info_ptr);
    
         After you call png_read_update_info(), you can allocate  any
         memory  you  need to hold the image.  The row data is simply
         raw byte data for all forms of images.  As the actual  allo-
         cation  varies among applications, no example will be given.
         If you are allocating one large  chunk,  you  will  need  to
         build an array of pointers to each row, as it will be needed
         for some of the functions below.
    
    
      Reading image data
         After you've allocated memory, you can read the image  data.
         The simplest way to do this is in one function call.  If you
         are allocating enough memory to hold the  whole  image,  you
         can  just  call png_read_image() and libpng will read in all
         the image data and put it in the memory area supplied.   You
         will need to pass in an array of pointers to each row.
    
         This function  automatically  handles  interlacing,  so  you
         don't need to call png_set_interlace_handling() or call this
         function multiple times, or any of that other  stuff  neces-
         sary with png_read_rows().
    
            png_read_image(png_ptr, row_pointers);
    
         where row_pointers is:
    
            png_bytep row_pointers[height];
    
         You can point to void or char or whatever you use  for  pix-
         els.
    
         If you don't want to read in the whole image  at  once,  you
         can use png_read_rows() instead.  If there is no interlacing
         (check  interlace_type  ==  PNG_INTERLACE_NONE),   this   is
         simple:
    
             png_read_rows(png_ptr, row_pointers, NULL,
                number_of_rows);
    
         where row_pointers is the same as  in  the  png_read_image()
         call.
    
         If you are doing this just one row at a  time,  you  can  do
         this  with  a  single  row_pointer  instead  of  an array of
         row_pointers:
    
             png_bytep row_pointer = row;
             png_read_row(png_ptr, row_pointer, NULL);
    
         If the file is interlaced (interlace_type != 0 in  the  IHDR
         chunk),  things  get somewhat harder.  The only current (PNG
         Specification version  1.2)  interlacing  type  for  PNG  is
         (interlace_type  ==  PNG_INTERLACE_ADAM7) is a somewhat com-
         plicated 2D interlace scheme, known as  Adam7,  that  breaks
         down  an  image  into  seven smaller images of varying size,
         based on an 8x8 grid.
    
         libpng can fill out those images or it can give them to  you
         "as is".  If you want them filled out, there are two ways to
         do that.  The one mentioned in the PNG specification  is  to
         expand  each  pixel to cover those pixels that have not been
         read yet (the "rectangle" method).  This results in a blocky
         image  for  the  first  pass, which gradually smooths out as
         more pixels are read.  The other  method  is  the  "sparkle"
         method,  where  pixels  are  drawn only in their final loca-
         tions, with the rest of the image remaining whatever  colors
         they  were initialized to before the start of the read.  The
         first method usually looks better, but tends to  be  slower,
         as there are more pixels to put in the rows.
    
         If you don't want libpng to handle the interlacing  details,
         just  call  png_read_rows() seven times to read in all seven
         images.  Each of the images is a valid image by  itself,  or
         they  can  all  be  combined on an 8x8 grid to form a single
         image (although if you intend to combine them you  would  be
         far better off using the libpng interlace handling).
    
         The first pass will return an  image  1/8  as  wide  as  the
         entire image (every 8th column starting in column 0) and 1/8
         as high as the original (every 8th row starting in  row  0),
         the  second  will  be 1/8 as wide (starting in column 4) and
         1/8 as high (also starting in row 0).  The third  pass  will
         be  1/4  as  wide (every 4th pixel starting in column 0) and
         1/8 as high (every 8th row  starting  in  row  4),  and  the
         fourth  pass  will be 1/4 as wide and 1/4 as high (every 4th
         column starting in column 2, and every 4th row  starting  in
         row  0).   The  fifth pass will return an image 1/2 as wide,
         and 1/4 as high (starting at column 0 and row 2), while  the
         sixth pass will be 1/2 as wide and 1/2 as high as the origi-
         nal (starting in column 1 and row 0).  The seventh and final
         pass  will be as wide as the original, and 1/2 as high, con-
         taining all of the odd numbered scanlines.  Phew!
    
         If you want libpng to expand the images,  call  this  before
         calling png_start_read_image() or png_read_update_info():
    
             if (interlace_type == PNG_INTERLACE_ADAM7)
                 number_of_passes
                    = png_set_interlace_handling(png_ptr);
    
         This will return the number of  passes  needed.   Currently,
         this  is  seven, but may change if another interlace type is
         added.  This function can be called even if the file is  not
         interlaced, where it will return one pass.
    
         If you are not going to display the image after  each  pass,
         but are going to wait until the entire image is read in, use
         the sparkle effect.  This  effect  is  faster  and  the  end
         result  of  either  method  is exactly the same.  If you are
         planning on displaying the image after each pass, the  "rec-
         tangle"  effect  is  generally considered the better looking
         one.
    
         If  you  only  want  the   "sparkle"   effect,   just   call
         png_read_rows()  as  normal,  with the third parameter NULL.
         Make sure you make  pass  over  the  image  number_of_passes
         times,  and  you  don't  change the data in the rows between
         calls.  You can change the locations of the data,  just  not
         the  data.  Each pass only writes the pixels appropriate for
         that pass, and assumes the  data  from  previous  passes  is
         still valid.
    
             png_read_rows(png_ptr, row_pointers, NULL,
                number_of_rows);
    
         If you only want the first effect (the rectangles),  do  the
         same  as  before  except  pass  the  row buffer in the third
         parameter, and leave the second parameter NULL.
    
             png_read_rows(png_ptr, NULL, row_pointers,
                number_of_rows);
    
    
      Finishing a sequential read
         After you are finished reading the image through either  the
         high-  or  low-level  interfaces, you can finish reading the
         file.  If you are interested in comments or time, which  may
         be  stored either before or after the image data, you should
         pass the separate png_info struct if you want  to  keep  the
         comments  from  before and after the image separate.  If you
         are not interested, you can pass NULL.
    
            png_read_end(png_ptr, end_info);
    
         When you are done, you can  free  all  memory  allocated  by
         libpng like this:
    
            png_destroy_read_struct(&png_ptr, &info_ptr,
                &end_info);
    
         It is  also  possible  to  individually  free  the  info_ptr
         members that point to libpng-allocated storage with the fol-
         lowing function:
    
             png_free_data(png_ptr, info_ptr, mask, n)
             mask - identifies data to be freed, a mask
                    containing the logical OR of one or
                    more of
                      PNG_FREE_PLTE, PNG_FREE_TRNS,
                      PNG_FREE_HIST, PNG_FREE_ICCP,
                      PNG_FREE_PCAL, PNG_FREE_ROWS,
                      PNG_FREE_SCAL, PNG_FREE_SPLT,
                      PNG_FREE_TEXT, PNG_FREE_UNKN,
                    or simply PNG_FREE_ALL
             n    - sequence number of item to be freed
                    (-1 for all items)
    
         This function may be safely called when the relevant storage
         has  already  been  freed, or has not yet been allocated, or
         was allocated by the user and not by libpng,   and  will  in
         those  cases  do  nothing.   The "n" parameter is ignored if
         only one item of the selected data type, such  as  PLTE,  is
         allowed.   If  "n" is not -1, and multiple items are allowed
         for the data type identified in the mask, such  as  text  or
         sPLT, only the n'th item is freed.
    
         The default behavior is only to free data that was allocated
         internally  by  libpng.  This can be changed, so that libpng
         will not free the data, or so that it will  free  data  that
         was  allocated by the user with png_malloc() or png_zalloc()
         and passed in via a png_set_*() function, with
    
             png_data_freer(png_ptr, info_ptr, freer, mask)
             mask   - which data elements are affected
                      same choices as in png_free_data()
             freer  - one of
                        PNG_DESTROY_WILL_FREE_DATA
                        PNG_SET_WILL_FREE_DATA
                        PNG_USER_WILL_FREE_DATA
    
         This function only affects data that has already been  allo-
         cated.   You  can  call  this function after reading the PNG
         data but before calling any png_set_*() functions,  to  con-
         trol whether the user or the png_set_*() function is respon-
         sible for freeing any existing data that might  be  present,
         and again after the png_set_*() functions to control whether
         the user or png_destroy_*() is supposed to  free  the  data.
         When  the  user  assumes responsibility for libpng-allocated
         data, the application must use png_free() to  free  it,  and
         when  the  user  transfers responsibility to libpng for data
         that the  user  has  allocated,  the  user  must  have  used
         png_malloc()   or   png_zalloc()   to   allocate   it   (the
         png_zalloc() function is the  same  as  png_malloc()  except
         that it also zeroes the newly-allocated memory).
    
         If you allocated your row_pointers in  a  single  block,  as
         suggested  above  in  the description of the high level read
         interface, you must not transfer responsibility for  freeing
         it to the png_set_rows or png_read_destroy function, because
         they would also try to free the individual row_pointers[i].
    
         If   you   allocated   text_ptr.text,   text_ptr.lang,   and
         text_ptr.translated_keyword   separately,  do  not  transfer
         responsibility for freeing text_ptr to libpng, because  when
         libpng  fills a png_text structure it combines these members
         with the key member,  and  png_free_data()  will  free  only
         text_ptr.key.  Similarly, if you transfer responsibility for
         free'ing text_ptr from  libpng  to  your  application,  your
         application must not separately free those members.
    
         The png_free_data() function will turn off the "valid"  flag
         for anything it frees.  If you need to turn the flag off for
         a chunk that was freed by your  application  instead  of  by
         libpng, you can use
    
             png_set_invalid(png_ptr, info_ptr, mask);
             mask - identifies the chunks to be made invalid,
                    containing the logical OR of one or
                    more of
                      PNG_INFO_gAMA, PNG_INFO_sBIT,
                      PNG_INFO_cHRM, PNG_INFO_PLTE,
                      PNG_INFO_tRNS, PNG_INFO_bKGD,
                      PNG_INFO_hIST, PNG_INFO_pHYs,
                      PNG_INFO_oFFs, PNG_INFO_tIME,
                      PNG_INFO_pCAL, PNG_INFO_sRGB,
                      PNG_INFO_iCCP, PNG_INFO_sPLT,
                      PNG_INFO_sCAL, PNG_INFO_IDAT
    
         For a more compact example of reading a PNG image,  see  the
         file example.c.
    
    
      Reading PNG files progressively
         The progressive reader is slightly different then  the  non-
         progressive  reader.   Instead  of  calling png_read_info(),
         png_read_rows(), and png_read_end(), you make  one  call  to
         png_process_data(),  which  calls  callbacks when it has the
         info, a row, or the end of the  image.   You  set  up  these
         callbacks  with  png_set_progressive_read_fn().   You  don't
         have to worry about the input/output functions of libpng, as
         you   are   giving   the   library   the  data  directly  in
         png_process_data().  I will assume that you  have  read  the
         section on reading PNG files above, so I will only highlight
         the differences (although I will show all of the code).
    
         png_structp png_ptr; png_infop info_ptr;
    
          /*  An example code fragment of how you would
              initialize the progressive reader in your
              application. */
          int
          initialize_png_reader()
          {
             png_ptr = png_create_read_struct
                 (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                  user_error_fn, user_warning_fn);
             if (!png_ptr)
                 return (ERROR);
             info_ptr = png_create_info_struct(png_ptr);
             if (!info_ptr)
             {
                 png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
                    (png_infopp)NULL);
                 return (ERROR);
             }
    
             if (setjmp(png_jmpbuf(png_ptr)))
             {
                 png_destroy_read_struct(&png_ptr, &info_ptr,
                    (png_infopp)NULL);
                 return (ERROR);
             }
    
             /* This one's new.  You can provide functions
                to be called when the header info is valid,
                when each row is completed, and when the image
                is finished.  If you aren't using all functions,
                you can specify NULL parameters.  Even when all
                three functions are NULL, you need to call
                png_set_progressive_read_fn().  You can use
                any struct as the user_ptr (cast to a void pointer
                for the function call), and retrieve the pointer
                from inside the callbacks using the function
    
                   png_get_progressive_ptr(png_ptr);
    
                which will return a void pointer, which you have
                to cast appropriately.
              */
             png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
                 info_callback, row_callback, end_callback);
    
             return 0;
          }
    
          /* A code fragment that you call as you receive blocks
            of data */
          int
          process_data(png_bytep buffer, png_uint_32 length)
          {
             if (setjmp(png_jmpbuf(png_ptr)))
             {
                 png_destroy_read_struct(&png_ptr, &info_ptr,
                    (png_infopp)NULL);
                 return (ERROR);
             }
    
             /* This one's new also.  Simply give it a chunk
                of data from the file stream (in order, of
                course).  On machines with segmented memory
                models machines, don't give it any more than
                64K.  The library seems to run fine with sizes
                of 4K. Although you can give it much less if
                necessary (I assume you can give it chunks of
                1 byte, I haven't tried less then 256 bytes
                yet).  When this function returns, you may
                want to display any rows that were generated
                in the row callback if you don't already do
                so there.
              */
             png_process_data(png_ptr, info_ptr, buffer, length);
             return 0;
          }
    
          /* This function is called (as set by
             png_set_progressive_read_fn() above) when enough data
             has been supplied so all of the header has been
             read.
          */
          void
          info_callback(png_structp png_ptr, png_infop info)
          {
             /* Do any setup here, including setting any of
                the transformations mentioned in the Reading
                PNG files section.  For now, you _must_ call
                either png_start_read_image() or
                png_read_update_info() after all the
                transformations are set (even if you don't set
                any).  You may start getting rows before
                png_process_data() returns, so this is your
                last chance to prepare for that.
              */
          }
    
          /* This function is called when each row of image
             data is complete */
          void
          row_callback(png_structp png_ptr, png_bytep new_row,
             png_uint_32 row_num, int pass)
          {
             /* If the image is interlaced, and you turned
                on the interlace handler, this function will
                be called for every row in every pass.  Some
                of these rows will not be changed from the
                previous pass.  When the row is not changed,
                the new_row variable will be NULL.  The rows
                and passes are called in order, so you don't
                really need the row_num and pass, but I'm
                supplying them because it may make your life
                easier.
    
                For the non-NULL rows of interlaced images,
                you must call png_progressive_combine_row()
                passing in the row and the old row.  You can
                call this function for NULL rows (it will just
                return) and for non-interlaced images (it just
                does the memcpy for you) if it will make the
                code easier.  Thus, you can just do this for
                all cases:
              */
    
                 png_progressive_combine_row(png_ptr, old_row,
                   new_row);
    
             /* where old_row is what was displayed for
                previously for the row.  Note that the first
                pass (pass == 0, really) will completely cover
                the old row, so the rows do not have to be
                initialized.  After the first pass (and only
                for interlaced images), you will have to pass
                the current row, and the function will combine
                the old row and the new row.
             */
          }
    
          void
          end_callback(png_structp png_ptr, png_infop info)
          {
             /* This function is called after the whole image
                has been read, including any chunks after the
                image (up to and including the IEND).  You
                will usually have the same info chunk as you
                had in the header, although some data may have
                been added to the comments and time fields.
    
                Most people won't do much here, perhaps setting
                a flag that marks the image as finished.
              */
          }
    
    
    
    IV. Writing
         Much of this is very similar to  reading.   However,  every-
         thing  of  importance is repeated here, so you won't have to
         constantly look back up in the reading section to understand
         writing.
    
    
      Setup
         You will want to do the I/O initialization  before  you  get
         into  libpng, so if it doesn't work, you don't have anything
         to undo. If you are not using the  standard  I/O  functions,
         you will need to replace them with custom writing functions.
         See the discussion under Customizing libpng.
    
             FILE *fp = fopen(file_name, "wb");
             if (!fp)
             {
                return (ERROR);
             }
    
         Next, png_struct and png_info need to be allocated and  ini-
         tialized.   As  these  can be both relatively large, you may
         not want to store these on the stack, unless you have  stack
         space  to  spare.  Of course, you will want to check if they
         return NULL.  If you are also reading,  you  won't  want  to
         name  your  read  structure  and  your  write structure both
         "png_ptr"; you can call them  anything  you  like,  such  as
         "read_ptr" and "write_ptr".  Look at pngtest.c, for example.
    
             png_structp png_ptr = png_create_write_struct
                (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                 user_error_fn, user_warning_fn);
             if (!png_ptr)
                return (ERROR);
    
             png_infop info_ptr = png_create_info_struct(png_ptr);
             if (!info_ptr)
             {
                png_destroy_write_struct(&png_ptr,
                  (png_infopp)NULL);
                return (ERROR);
             }
    
         If you want to use  your  own  memory  allocation  routines,
         define         PNG_USER_MEM_SUPPORTED         and        use
         png_create_write_struct_2()            instead            of
         png_create_write_struct():
    
             png_structp png_ptr = png_create_write_struct_2
                (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                 user_error_fn, user_warning_fn, (png_voidp)
                 user_mem_ptr, user_malloc_fn, user_free_fn);
    
         After you have these structures, you will need to set up the
         error handling.  When libpng encounters an error, it expects
         to longjmp() back to your routine.  Therefore, you will need
         to  call  setjmp() and pass the png_jmpbuf(png_ptr).  If you
         write the file from different routines,  you  will  need  to
         update  the  png_jmpbuf(png_ptr)  every time you enter a new
         routine that will call a png_*() function.  See  your  docu-
         mentation  of  setjmp/longjmp  for  your  compiler  for more
         information on setjmp/longjmp.  See the discussion on libpng
         error  handling  in the Customizing Libpng section below for
         more information on the libpng error handling.
    
             if (setjmp(png_jmpbuf(png_ptr)))
             {
                png_destroy_write_struct(&png_ptr, &info_ptr);
                fclose(fp);
                return (ERROR);
             }
             ...
             return;
    
         If you would rather avoid the complexity  of  setjmp/longjmp
         issues,      you      can      compile      libpng      with
         PNG_SETJMP_NOT_SUPPORTED, in which case errors  will  result
         in a call to PNG_ABORT() which defaults to abort().
    
         Now you need to set up the output  code.   The  default  for
         libpng  is to use the C function fwrite().  If you use this,
         you will need to  pass  a  valid  FILE  *  in  the  function
         png_init_io().   Be  sure  that the file is opened in binary
         mode.  Again, if you wish to handle writing data in  another
         way,  see  the discussion on libpng I/O handling in the Cus-
         tomizing Libpng section below.
    
             png_init_io(png_ptr, fp);
    
      Write callbacks
         At this point, you can set up a callback function that  will
         be called after each row has been written, which you can use
         to control a progress meter or the like.  It's  demonstrated
         in pngtest.c.  You must supply a function
    
             void write_row_callback(png_ptr,  png_uint_32  row,  int
         pass);
             {
               /* put your code here */
             }
    
         (You can give it another  name  that  you  like  instead  of
         "write_row_callback")
    
         To inform libpng about your function, use
    
             png_set_write_status_fn(png_ptr, write_row_callback);
    
         You now have the option of  modifying  how  the  compression
         library  will  run.   The following functions are mainly for
         testing, but may be useful in some cases, like if  you  need
         to write PNG files extremely fast and are willing to give up
         some compression, or if you want to get the maximum possible
         compression  at  the expense of slower writing.  If you have
         no special needs in this area, let the library  do  what  it
         wants  by  not  calling this function at all, as it has been
         tuned to deliver a good speed/compression ratio. The  second
         parameter  to  png_set_filter()  is  the  filter method, for
         which the only valid value is '0' (as of the July  1999  PNG
         specification,  version 1.2).  The third parameter is a flag
         that indicates which filter type(s) are  to  be  tested  for
         each scanline.  See the PNG specification for details on the
         specific filter types.
    
    
             /* turn on or off filtering, and/or choose
                specific  filters.   You  can  use  either  a  single
         PNG_FILTER_VALUE_NAME
                or the logical OR  of  one  or  more  PNG_FILTER_NAME
         masks. */
             png_set_filter(png_ptr, 0,
                PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
                PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
                PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
                PNG_FILTER_AVE   | PNG_FILTER_VALUE_AVE  |
                PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
                PNG_ALL_FILTERS);
    
         If an application wants to start and stop  using  particular
         filters  during compression, it should start out with all of
         the filters (to ensure that the previous row of pixels  will
         be  stored  in  case  it's  needed  later), and then add and
         remove them after the start of compression.
    
         The png_set_compression_*() functions interface to the  zlib
         compression library, and should mostly be ignored unless you
         really know what you are doing.  The only  generally  useful
         call  is  png_set_compression_level() which changes how much
         time zlib spends on trying to compress the image data.   See
         the  Compression  Library (zlib.h and algorithm.txt, distri-
         buted with zlib) for details on the compression levels.
    
             /* set the zlib compression level */
             png_set_compression_level(png_ptr,
                 Z_BEST_COMPRESSION);
    
             /* set other zlib parameters */
             png_set_compression_mem_level(png_ptr, 8);
             png_set_compression_strategy(png_ptr,
                 Z_DEFAULT_STRATEGY);
             png_set_compression_window_bits(png_ptr, 15);
             png_set_compression_method(png_ptr, 8);
             png_set_compression_buffer_size(png_ptr, 8192)
    
         extern PNG_EXPORT(void,png_set_zbuf_size)
    
    
      Setting the contents of info for
         You now need to fill in the png_info structure with all  the
         data  you  wish to write before the actual image.  Note that
         the only thing you are allowed to write after the  image  is
         the  text chunks and the time chunk (as of PNG Specification
         1.2,  anyway).   See  png_write_end()  and  the  latest  PNG
         specification  for more information on that.  If you wish to
         write them before the image, fill them in now, and flag that
         data  as  being  valid.  If you want to wait until after the
         data, don't fill them until png_write_end().   For  all  the
         fields  in  png_info  and  their data types, see png.h.  For
         explanations of what the fields contain, see the PNG specif-
         ication.
    
         Some of the more important parts of the png_info are:
    
             png_set_IHDR(png_ptr, info_ptr, width, height,
                bit_depth, color_type, interlace_type,
                compression_type, filter_type)
             width          - holds the width of the image
                              in pixels (up to 2^31).
             height         - holds the height of the image
                              in pixels (up to 2^31).
             bit_depth      - holds the bit depth of one of the
                              image channels.
                              (valid values are 1, 2, 4, 8, 16
                              and depend also on the
                              color_type.  See also significant
                              bits (sBIT) below).
             color_type     - describes which color/alpha
                              channels are present.
                              PNG_COLOR_TYPE_GRAY
                                 (bit depths 1, 2, 4, 8, 16)
                              PNG_COLOR_TYPE_GRAY_ALPHA
                                 (bit depths 8, 16)
                              PNG_COLOR_TYPE_PALETTE
                                 (bit depths 1, 2, 4, 8)
                              PNG_COLOR_TYPE_RGB
                                 (bit_depths 8, 16)
                              PNG_COLOR_TYPE_RGB_ALPHA
                                 (bit_depths 8, 16)
    
                              PNG_COLOR_MASK_PALETTE
                              PNG_COLOR_MASK_COLOR
                              PNG_COLOR_MASK_ALPHA
    
             interlace_type - PNG_INTERLACE_NONE or
                              PNG_INTERLACE_ADAM7
             compression_type - (must be
                              PNG_COMPRESSION_TYPE_DEFAULT)
             filter_type    - (must be PNG_FILTER_TYPE_DEFAULT)
    
             png_set_PLTE(png_ptr, info_ptr, palette,
                num_palette);
             palette        - the palette for the file
                              (array of png_color)
             num_palette    - number of entries in the palette
    
             png_set_gAMA(png_ptr, info_ptr, gamma);
             gamma          - the gamma the image was created
                              at (PNG_INFO_gAMA)
    
             png_set_sRGB(png_ptr, info_ptr, srgb_intent);
             srgb_intent    - the rendering intent
                              (PNG_INFO_sRGB) The presence of
                              the sRGB chunk means that the pixel
                              data is in the sRGB color space.
                              This chunk also implies specific
                              values of gAMA and cHRM.  Rendering
                              intent is the CSS-1 property that
                              has been defined by the International
                              Color Consortium
                              (http://www.color.org).
                              It can be one of
                              PNG_sRGB_INTENT_SATURATION,
                              PNG_sRGB_INTENT_PERCEPTUAL,
                              PNG_sRGB_INTENT_ABSOLUTE, or
                              PNG_sRGB_INTENT_RELATIVE.
    
             png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
                srgb_intent);
             srgb_intent    - the rendering intent
                              (PNG_INFO_sRGB) The presence of the
                              sRGB chunk means that the pixel
                              data is in the sRGB color space.
                              This function also causes gAMA and
                              cHRM chunks with the specific values
                              that are consistent with sRGB to be
                              written.
    
             png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                               profile, proflen);
             name            - The profile name.
             compression       -   The   compression   type;   always
         PNG_COMPRESSION_TYPE_BASE
                               for PNG 1.0.  You  may  give  NULL  to
         this argument
                               to ignore it.
             profile         - International Color  Consortium  color
         profile
                               data. May contain NULs.
             proflen         - length of profile data in bytes.
    
             png_set_sBIT(png_ptr, info_ptr, sig_bit);
             sig_bit        - the number of significant bits for
                              (PNG_INFO_sBIT) each of the gray, red,
                              green, and blue channels, whichever are
                              appropriate for the given color type
                              (png_color_16)
    
             png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
                trans_values);
             trans          - array of transparent entries for
                              palette (PNG_INFO_tRNS)
             trans_values   - graylevel or color sample values of
                              the single transparent color for
                              non-paletted images (PNG_INFO_tRNS)
             num_trans      - number of transparent entries
                              (PNG_INFO_tRNS)
    
             png_set_hIST(png_ptr, info_ptr, hist);
                             (PNG_INFO_hIST)
             hist           - histogram of palette (array of
                              png_uint_16)
    
             png_set_tIME(png_ptr, info_ptr, mod_time);
             mod_time       - time image was last modified
                              (PNG_VALID_tIME)
    
             png_set_bKGD(png_ptr, info_ptr, background);
             background     - background color (PNG_VALID_bKGD)
             png_set_text(png_ptr, info_ptr, text_ptr, num_text);
             text_ptr       - array of png_text holding image
                              comments
             text_ptr[i].compression - type of compression used
                          on "text" PNG_TEXT_COMPRESSION_NONE
                                    PNG_TEXT_COMPRESSION_zTXt
                                    PNG_ITXT_COMPRESSION_NONE
                                    PNG_ITXT_COMPRESSION_zTXt
             text_ptr[i].key   - keyword for comment.  Must contain
                          1-79 characters.
             text_ptr[i].text  - text comments for current
                                  keyword.  Can be NULL or empty.
             text_ptr[i].text_length - length of text string,
                          after decompression, 0 for iTXt
             text_ptr[i].itxt_length - length of itxt string,
                          after decompression, 0 for tEXt/zTXt
             text_ptr[i].lang  - language of comment (NULL or
                                  empty for unknown).
             text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                  or empty for unknown).
             num_text       - number of comments
    
             png_set_sPLT(png_ptr,      info_ptr,       &palette_ptr,
         num_spalettes);
             palette_ptr    - array of png_sPLT_struct structures  to
         be
                              added to the list of  palettes  in  the
         info
                              structure.
             num_spalettes  - number  of  palette  structures  to  be
         added.
    
             png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
                 unit_type);
             offset_x  - positive offset from the left
                              edge of the screen
             offset_y  - positive offset from the top
                              edge of the screen
             unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER
    
             png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
                 unit_type);
             res_x       - pixels/unit physical resolution
                           in x direction
             res_y       - pixels/unit physical resolution
                           in y direction
             unit_type   - PNG_RESOLUTION_UNKNOWN,
                           PNG_RESOLUTION_METER
    
             png_set_sCAL(png_ptr, info_ptr, unit, width, height)
             unit        - physical scale units (an integer)
             width       - width of a pixel in physical scale units
             height      - height of a pixel in physical scale units
                           (width and height are doubles)
    
             png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
             unit        - physical scale units (an integer)
             width       - width of a pixel in physical scale units
             height      - height of a pixel in physical scale units
                          (width and height are strings like "2.54")
    
             png_set_unknown_chunks(png_ptr,   info_ptr,   &unknowns,
         num_unknowns)
             unknowns          - array  of  png_unknown_chunk  struc-
         tures holding
                                 unknown chunks
             unknowns[i].name  - name of unknown chunk
             unknowns[i].data  - data of unknown chunk
             unknowns[i].size  - size of unknown chunk's data
             unknowns[i].location - position to write chunk in file
                                    0: do not write chunk
                                    PNG_HAVE_IHDR: before PLTE
                                    PNG_HAVE_PLTE: before IDAT
                                    PNG_AFTER_IDAT: after IDAT
             The "location" member is set automatically according to
             what part of the output file has already been written.
             You    can    change    its    value    after    calling
         png_set_unknown_chunks()
             as demonstrated in pngtest.c.  Within each of the "loca-
         tions",
             the chunks are sequenced according to their position  in
         the
             structure (that is, the value of "i", which is the order
         in which
             the chunk was either read from the input file or defined
         with
             png_set_unknown_chunks).
    
         A quick word about text and num_text.  text is an  array  of
         png_text structures.  num_text is the number of valid struc-
         tures  in  the  array.   Each  png_text  structure  holds  a
         language  code,  a  keyword, a text value, and a compression
         type.
    
         The compression types have the same  valid  numbers  as  the
         compression  types  of  the image data.  Currently, the only
         valid number is zero.  However, you can  store  text  either
         compressed or uncompressed, unlike images, which always have
         to be compressed.  So if you don't want the text compressed,
         set   the  compression  type  to  PNG_TEXT_COMPRESSION_NONE.
         Because tEXt and zTXt chunks don't have a language field, if
         you        specify        PNG_TEXT_COMPRESSION_NONE       or
         PNG_TEXT_COMPRESSION_zTXt any language  code  or  translated
         keyword will not be written out.
         Until text gets around 1000 bytes, it is not worth compress-
         ing  it.   After  the text has been written out to the file,
         the compression type is set to  PNG_TEXT_COMPRESSION_NONE_WR
         or  PNG_TEXT_COMPRESSION_zTXt_WR,  so  that it isn't written
         out  again  at  the   end   (in   case   you   are   calling
         png_write_end() with the same struct.
    
         The keywords that are given in the PNG Specification are:
    
             Title            Short (one line) title or
                              caption for image
             Author           Name of image's creator
             Description      Description of image (possibly long)
             Copyright        Copyright notice
             Creation Time    Time of original image creation
                              (usually RFC 1123 format, see below)
             Software         Software used to create the image
             Disclaimer       Legal disclaimer
             Warning          Warning of nature of content
             Source           Device used to create the image
             Comment          Miscellaneous comment; conversion
                              from other image format
    
         The keyword-text pairs work like this.  Keywords  should  be
         short  simple  descriptions  of  what  the comment is about.
         Some typical keywords are found in the PNG specification, as
         is  some  recommendations  on keywords.  You can repeat key-
         words in a file.  You can even write some  text  before  the
         image  and  some  after.  For example, you may want to put a
         description of the image before the  image,  but  leave  the
         disclaimer  until  after, so viewers working over modem con-
         nections don't have to wait for the disclaimer  to  go  over
         the modem before they start seeing the image.  Finally, key-
         words should be full words, not abbreviations.  Keywords and
         text are in the ISO 8859-1 (Latin-1) character set (a super-
         set of regular ASCII) and can not  contain  NUL  characters,
         and  should not contain control or other unprintable charac-
         ters.  To make the  comments  widely  readable,  stick  with
         basic ASCII, and avoid machine specific character set exten-
         sions like the IBM-PC character set.  The  keyword  must  be
         present,  but  you  can  leave  off  the text string on non-
         compressed pairs.  Compressed pairs must have a text string,
         as  only  the  text  string  is  compressed  anyway,  so the
         compression would be meaningless.
    
         PNG supports modification time via the  png_time  structure.
         Two       conversion       routines       are      provided,
         png_convert_from_time_t()       for        time_t        and
         png_convert_from_struct_tm() for struct tm.  The time_t rou-
         tine uses gmtime().  You don't have to use either of  these,
         but  if you wish to fill in the png_time structure directly,
         you should provide the  time  in  universal  time  (GMT)  if
         possible  instead  of  your  local time.  Note that the year
         number is the full year (e.g. 1998, rather than 98 - PNG  is
         year 2000 compliant!), and that months start with 1.
    
         If you want to store the time of the  original  image  crea-
         tion,  you  should use a plain tEXt chunk with the "Creation
         Time" keyword.  This  is  necessary  because  the  "creation
         time" of a PNG image is somewhat vague, depending on whether
         you mean the PNG file, the time the image was created  in  a
         non-PNG  format,  a  still  photo  from  which the image was
         scanned, or possibly the subject matter itself.  In order to
         facilitate  machine-readable  dates,  it is recommended that
         the "Creation Time" tEXt chunk use  RFC  1123  format  dates
         (e.g.  "22  May  1997  18:07:10 GMT"), although this isn't a
         requirement.  Unlike the tIME  chunk,  the  "Creation  Time"
         tEXt  chunk  is  not expected to be automatically changed by
         the software.  To facilitate the use of RFC  1123  dates,  a
         function  png_convert_to_rfc1123(png_timep)  is  provided to
         convert from PNG time to an RFC 1123 format string.
    
    
      Writing unknown chunks
         You can use the png_set_unknown_chunks function to queue  up
         chunks for writing.  You give it a chunk name, raw data, and
         a size; that's all there is to it.  The chunks will be writ-
         ten   by   the  next  following  png_write_info_before_PLTE,
         png_write_info, or png_write_end function.  Any chunks  pre-
         viously  read  into  the info structure's unknown-chunk list
         will also be written out in a sequence  that  satisfies  the
         PNG specification's ordering rules.
    
    
      The high-level write interface
         At this point there are two ways  to  proceed;  through  the
         high-level  write  interface,  or through a sequence of low-
         level write operations.  You can use the  high-level  inter-
         face  if  your  image data is present in the info structure.
         All defined output transformations are permitted, enabled by
         the following masks.
    
             PNG_TRANSFORM_IDENTITY      No transformation
             PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
             PNG_TRANSFORM_PACKSWAP      Change order of packed  pix-
         els to LSB first
             PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
             PNG_TRANSFORM_SHIFT         Normalize pixels to the sBIT
         depth
             PNG_TRANSFORM_BGR           Flip RGB  to  BGR,  RGBA  to
         BGRA
             PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or  GA  to
         AG
             PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity to
    
         transparency
             PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
             PNG_TRANSFORM_STRIP_FILLER  Strip out filler bytes.
    
         If you have valid image data in the info structure (you  can
         use png_set_rows() to put image data in the info structure),
         simply do this:
    
             png_write_png(png_ptr, info_ptr, png_transforms, NULL)
    
         where png_transforms is an integer containing the logical OR
         of   some   set  of  transformation  flags.   This  call  is
         equivalent  to  png_write_info(),  followed   the   set   of
         transformations   indicated  by  the  transform  mask,  then
         png_write_image(), and finally png_write_end().
    
         (The final parameter of this call is not yet used.   Someday
         it might point to transformation parameters required by some
         future output transform.)
    
    
      The low-level write interface
         If you are going the low-level route instead,  you  are  now
         ready  to  write  all  the file information up to the actual
         image data.  You do this with a call to png_write_info().
    
             png_write_info(png_ptr, info_ptr);
    
         Note that there is one transformation you  may  need  to  do
         before png_write_info().  In PNG files, the alpha channel in
         an image is the level of opacity.  If your data is  supplied
         as a level of transparency, you can invert the alpha channel
         before you write it, so that 0 is fully transparent and  255
         (in 8-bit or paletted images) or 65535 (in 16-bit images) is
         fully opaque, with
    
             png_set_invert_alpha(png_ptr);
    
         This must appear before png_write_info()  instead  of  later
         with the other transformations because in the case of palet-
         ted images the tRNS chunk data has to be inverted before the
         tRNS  chunk  is  written.   If  your image is not a paletted
         image, the tRNS data (which in such cases represents a  sin-
         gle  color  to  be rendered as transparent) won't need to be
         changed, and you can safely  do  this  transformation  after
         your png_write_info() call.
    
         If you need to write a private chunk that you want to appear
         before  the  PLTE  chunk when PLTE is present, you can write
         the PNG info in two steps, and insert code to write your own
         chunk between them:
    
             png_write_info_before_PLTE(png_ptr, info_ptr);
             png_set_unknown_chunks(png_ptr, info_ptr, ...);
             png_write_info(png_ptr, info_ptr);
    
         After you've written the file information, you  can  set  up
         the  library  to  handle  any special transformations of the
         image data.  The various ways to transform the data will  be
         described  in  the  order  that  they should occur.  This is
         important, as some of these change the color type and/or bit
         depth  of  the  data,  and  some others only work on certain
         color types and bit depths.  Even though each transformation
         checks  to see if it has data that it can do something with,
         you should make sure to only enable a transformation  if  it
         will be valid for the data.  For example, don't swap red and
         blue on grayscale data.
    
         PNG files store RGB pixels packed into 3 or 6  bytes.   This
         code  tells  the library to strip input data that has 4 or 8
         bytes per pixel down to 3 or 6 bytes (or strip 2  or  4-byte
         grayscale+filler data to 1 or 2 bytes per pixel).
    
             png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
    
         where  the  0  is  unused,  and  the  location   is   either
         PNG_FILLER_BEFORE   or   PNG_FILLER_AFTER,   depending  upon
         whether the filler byte in the pixel is stored XRGB or RGBX.
    
         PNG files pack pixels of bit depths 1, 2, and 4  into  bytes
         as  small  as  they can, resulting in, for example, 8 pixels
         per byte for 1 bit files.  If the  data  is  supplied  at  1
         pixel per byte, use this code, which will correctly pack the
         pixels into a single byte:
    
             png_set_packing(png_ptr);
    
         PNG files reduce possible bit depths to 1, 2, 4, 8, and  16.
         If  your data is of another bit depth, you can write an sBIT
         chunk into the file so that decoders can recover the  origi-
         nal data if desired.
    
             /* Set the true bit depth of the image data */
             if (color_type & PNG_COLOR_MASK_COLOR)
             {
                 sig_bit.red = true_bit_depth;
                 sig_bit.green = true_bit_depth;
                 sig_bit.blue = true_bit_depth;
             }
             else
             {
                 sig_bit.gray = true_bit_depth;
             }
             if (color_type & PNG_COLOR_MASK_ALPHA)
             {
                 sig_bit.alpha = true_bit_depth;
             }
    
             png_set_sBIT(png_ptr, info_ptr, &sig_bit);
    
         If the data is stored in the row buffer in a bit depth other
         than  one supported by PNG (e.g. 3 bit data in the range 0-7
         for a 4-bit PNG), this will scale the values to appear to be
         the correct bit depth as is required by PNG.
    
             png_set_shift(png_ptr, &sig_bit);
    
         PNG files store 16 bit pixels in network  byte  order  (big-
         endian,  ie.  most significant bits first).  This code would
         be used if they are supplied the other  way  (little-endian,
         i.e. least significant bits first, the way PCs store them):
    
             if (bit_depth > 8)
                png_set_swap(png_ptr);
    
         If  you  are  using  packed-pixel  images  (1,   2,   or   4
         bits/pixel), and you need to change the order the pixels are
         packed into bytes, you can use:
    
             if (bit_depth < 8)
                png_set_packswap(png_ptr);
    
         PNG files store 3 color pixels in red,  green,  blue  order.
         This code would be used if they are supplied as blue, green,
         red:
    
             png_set_bgr(png_ptr);
    
         PNG files describe monochrome as black being zero and  white
         being  one.  This  code would be used if the pixels are sup-
         plied with this reversed (black being one  and  white  being
         zero):
    
             png_set_invert_mono(png_ptr);
    
         Finally, you can write your own transformation  function  if
         none of the existing ones meets your needs.  This is done by
         setting a callback with
    
             png_set_write_user_transform_fn(png_ptr,
                write_transform_fn);
    
         You must supply the function
    
             void write_transform_fn(png_ptr ptr, row_info_ptr
                row_info, png_bytep data)
    
         See pngtest.c for a working example.  Your function will  be
         called  before  any  of  the  other transformations are pro-
         cessed.
    
         You can also set up a pointer to a user structure for use by
         your callback function.
    
             png_set_user_transform_info(png_ptr, user_ptr, 0, 0);
    
         The user_channels and user_depth parameters of this function
         are ignored when writing; you can set them to zero as shown.
    
         You   can   retrieve   the   pointer   via   the    function
         png_get_user_transform_ptr().  For example:
    
             voidp write_user_transform_ptr =
                png_get_user_transform_ptr(png_ptr);
    
         It is possible to have  libpng  flush  any  pending  output,
         either  manually, or automatically after a certain number of
         lines have been written.  To flush the output stream a  sin-
         gle time call:
    
             png_write_flush(png_ptr);
    
         and to have libpng  flush  the  output  stream  periodically
         after a certain number of scanlines have been written, call:
    
             png_set_flush(png_ptr, nrows);
    
         Note that the distance between rows is from  the  last  time
         png_write_flush()  was called, or the first row of the image
         if it has never been called.  So if you write 50 lines,  and
         then  png_set_flush 25, it will flush the output on the next
         scanline,   and   every   25   lines   thereafter,    unless
         png_write_flush()  is  called before 25 more lines have been
         written.  If nrows is too small (less than  about  10  lines
         for  a  640  pixel wide RGB image) the image compression may
         decrease noticeably (although this  may  be  acceptable  for
         real-time  applications).   Infrequent  flushing  will  only
         degrade the compression performance by a  few  percent  over
         images that do not use flushing.
    
    
      Writing the image data
         That's it for the transformations.  Now you  can  write  the
         image  data.  The simplest way to do this is in one function
         call.  If you have the whole image in memory, you  can  just
         call png_write_image() and libpng will write the image.  You
         will need to pass in an array of pointers to each row.  This
         function  automatically  handles  interlacing,  so you don't
         need  to  call  png_set_interlace_handling()  or  call  this
         function  multiple  times, or any of that other stuff neces-
         sary with png_write_rows().
    
             png_write_image(png_ptr, row_pointers);
    
         where row_pointers is:
    
             png_byte *row_pointers[height];
    
         You can point to void or char or whatever you use  for  pix-
         els.
    
         If you don't want to write the whole image at once, you  can
         use  png_write_rows()  instead.   If  the file is not inter-
         laced, this is simple:
    
             png_write_rows(png_ptr, row_pointers,
                number_of_rows);
    
         row_pointers is the same as in the png_write_image() call.
    
         If you are just writing one row at a time, you can  do  this
         with   a   single   row_pointer   instead  of  an  array  of
         row_pointers:
    
             png_bytep row_pointer = row;
    
             png_write_row(png_ptr, row_pointer);
    
         When the file is interlaced, things can get a good deal more
         complicated.   The  only currently (as of the PNG Specifica-
         tion version  1.2,  dated  July  1999)  defined  interlacing
         scheme  for  PNG files is the "Adam7" interlace scheme, that
         breaks down an image into seven smaller  images  of  varying
         size.  libpng will build these images for you, or you can do
         them yourself.  If you want to build them yourself, see  the
         PNG specification for details of which pixels to write when.
    
         If you don't want libpng to handle the interlacing  details,
         just     use     png_set_interlace_handling()    and    call
         png_write_rows() the correct number of times  to  write  all
         seven sub-images.
    
         If you want libpng to build the sub-images, call this before
         you start writing any rows:
    
             number_of_passes =
                png_set_interlace_handling(png_ptr);
    
         This will return the number of  passes  needed.   Currently,
         this  is  seven, but may change if another interlace type is
         added.
         Then write the complete image number_of_passes times.
    
             png_write_rows(png_ptr, row_pointers,
                number_of_rows);
    
         As some of these rows are not used, and thus return  immedi-
         ately,  you  may  want  to read about interlacing in the PNG
         specification, and only update the rows  that  are  actually
         used.
    
    
      Finishing a sequential write
         After you are finished writing the image, you should  finish
         writing the file.  If you are interested in writing comments
         or time, you should pass an  appropriately  filled  png_info
         pointer.  If you are not interested, you can pass NULL.
    
             png_write_end(png_ptr, info_ptr);
    
         When you are done, you can free all memory  used  by  libpng
         like this:
    
             png_destroy_write_struct(&png_ptr, &info_ptr);
    
         It is  also  possible  to  individually  free  the  info_ptr
         members that point to libpng-allocated storage with the fol-
         lowing function:
    
             png_free_data(png_ptr, info_ptr, mask, n)
             mask  - identifies data to be freed, a mask
                     containing the logical OR of one or
                     more of
                       PNG_FREE_PLTE, PNG_FREE_TRNS,
                       PNG_FREE_HIST, PNG_FREE_ICCP,
                       PNG_FREE_PCAL, PNG_FREE_ROWS,
                       PNG_FREE_SCAL, PNG_FREE_SPLT,
                       PNG_FREE_TEXT, PNG_FREE_UNKN,
                     or simply PNG_FREE_ALL
             n     - sequence number of item to be freed
                     (-1 for all items)
    
         This function may be safely called when the relevant storage
         has  already  been  freed, or has not yet been allocated, or
         was allocated by the user  and not by libpng,  and  will  in
         those  cases  do  nothing.   The "n" parameter is ignored if
         only one item of the selected data type, such  as  PLTE,  is
         allowed.   If  "n" is not -1, and multiple items are allowed
         for the data type identified in the mask, such  as  text  or
         sPLT, only the n'th item is freed.
    
         If you allocated data such as a palette that you  passed  in
         to  libpng  with  png_set_*, you must not free it until just
         before the call to png_destroy_write_struct().
    
         The default behavior is only to free data that was allocated
         internally  by  libpng.  This can be changed, so that libpng
         will not free the data, or so that it will  free  data  that
         was  allocated by the user with png_malloc() or png_zalloc()
         and passed in via a png_set_*() function, with
    
             png_data_freer(png_ptr, info_ptr, freer, mask)
             mask   - which data elements are affected
                      same choices as in png_free_data()
             freer  - one of
                        PNG_DESTROY_WILL_FREE_DATA
                        PNG_SET_WILL_FREE_DATA
                        PNG_USER_WILL_FREE_DATA
    
         For example, to transfer responsibility for some data from a
         read structure to a write structure, you could use
    
             png_data_freer(read_ptr, read_info_ptr,
                PNG_USER_WILL_FREE_DATA,
                PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
             png_data_freer(write_ptr, write_info_ptr,
                PNG_DESTROY_WILL_FREE_DATA,
                PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
    
         thereby briefly reassigning responsibility  for  freeing  to
         the user but immediately afterwards reassigning it once more
         to the write_destroy function.  Having done this,  it  would
         then  be  safe to destroy the read structure and continue to
         use the PLTE, tRNS, and hIST data in the write structure.
    
         This function only affects data that has already been  allo-
         cated.   You can call this function before calling after the
         png_set_*()  functions  to  control  whether  the  user   or
         png_destroy_*() is supposed to free the data.  When the user
         assumes responsibility for libpng-allocated data, the appli-
         cation  must  use  png_free()  to free it, and when the user
         transfers responsibility to libpng for data  that  the  user
         has  allocated,  the  user  must  have  used png_malloc() or
         png_zalloc() to allocate it.
    
         If   you   allocated   text_ptr.text,   text_ptr.lang,   and
         text_ptr.translated_keyword   separately,  do  not  transfer
         responsibility for freeing text_ptr to libpng, because  when
         libpng  fills a png_text structure it combines these members
         with the key member,  and  png_free_data()  will  free  only
         text_ptr.key.  Similarly, if you transfer responsibility for
         free'ing text_ptr from  libpng  to  your  application,  your
         application  must  not separately free those members.  For a
         more compact example of writing a PNG image,  see  the  file
         example.c.
    
    V. Modifying/Customizing libpng:
         There are two issues here.  The first is changing how libpng
         does  standard  things like memory allocation, input/output,
         and error handling.  The second deals with more  complicated
         things  like  adding new chunks, adding new transformations,
         and generally changing how libpng works.
    
         All of the memory allocation, input/output, and  error  han-
         dling  in  libpng goes through callbacks that are user sett-
         able.  The  default  routines  are  in  pngmem.c,  pngrio.c,
         pngwio.c,  and  pngerror.c,  respectively.   To change these
         functions, call the appropriate png_set_*_fn() function.
    
         Memory   allocation   is   done   through   the    functions
         png_malloc(), png_zalloc(), and png_free().  These currently
         just call the standard C functions.  If your pointers  can't
         access  more  then  64K  at  a  time,  you  will want to set
         MAXSEG_64K in zlib.h.  Since it is unlikely that the  method
         of  handling  memory  allocation  on  a platform will change
         between applications, these functions must  be  modified  in
         the  library  at  compile time.  If you prefer to use a dif-
         ferent method of allocating and freeing data, you can use
    
             png_set_mem_fn(png_structp png_ptr,  png_voidp  mem_ptr,
         png_malloc_ptr
               malloc_fn, png_free_ptr free_fn)
    
         This function also provides  a  void  pointer  that  can  be
         retrieved via
    
             mem_ptr=png_get_mem_ptr(png_ptr);
    
         Your replacement memory functions must  have  prototypes  as
         follows:
    
             png_voidp  malloc_fn(png_structp  png_ptr,   png_uint_32
         size);
             void free_fn(png_structp png_ptr, png_voidp ptr);
    
         Input/Output  in  libpng  is  done  through  png_read()  and
         png_write(), which currently just call fread() and fwrite().
         The FILE * is stored in png_struct and  is  initialized  via
         png_init_io().  If you wish to change the method of I/O, the
         library supplies callbacks that  you  can  set  through  the
         function  png_set_read_fn()  and  png_set_write_fn()  at run
         time, instead of calling the png_init_io() function.   These
         functions  also provide a void pointer that can be retrieved
         via the function png_get_io_ptr().  For example:
    
             png_set_read_fn(png_structp read_ptr,
                 voidp read_io_ptr, png_rw_ptr read_data_fn)
    
             png_set_write_fn(png_structp write_ptr,
                 voidp write_io_ptr, png_rw_ptr write_data_fn,
                 png_flush_ptr output_flush_fn);
    
             voidp read_io_ptr = png_get_io_ptr(read_ptr);
             voidp write_io_ptr = png_get_io_ptr(write_ptr);
    
         The replacement I/O functions must have prototypes  as  fol-
         lows:
    
             void user_read_data(png_structp png_ptr,
                 png_bytep data, png_uint_32 length);
             void user_write_data(png_structp png_ptr,
                 png_bytep data, png_uint_32 length);
             void user_flush_data(png_structp png_ptr);
    
         Supplying NULL for the read, write, or flush functions  sets
         them back to using the default C stream functions.  It is an
         error to read from a write stream, and vice versa.
    
         Error handling in libpng is  done  through  png_error()  and
         png_warning().    Errors  handled  through  png_error()  are
         fatal, meaning that png_error() should never return  to  its
         caller.    Currently,  this  is  handled  via  setjmp()  and
         longjmp()   (unless   you   have   compiled   libpng    with
         PNG_SETJMP_NOT_SUPPORTED,  in  which  case it is handled via
         PNG_ABORT()), but you could change this to  do  things  like
         exit() if you should wish.
    
         On non-fatal errors, png_warning()  is  called  to  print  a
         warning  message,  and  then  control returns to the calling
         code.  By default png_error() and png_warning() print a mes-
         sage  on stderr via fprintf() unless the library is compiled
         with PNG_NO_CONSOLE_IO defined (because you don't  want  the
         messages)  or  PNG_NO_STDIO defined (because fprintf() isn't
         available).  If you wish to change the behavior of the error
         functions,  you  will  need to set up your own message call-
         backs.  These functions are normally supplied  at  the  time
         that  the  png_struct  is  created.   It is also possible to
         redirect errors and warnings to your own  replacement  func-
         tions  after  png_create_*_struct()  has been called by cal-
         ling:
    
             png_set_error_fn(png_structp png_ptr,
                 png_voidp error_ptr, png_error_ptr error_fn,
                 png_error_ptr warning_fn);
    
             png_voidp error_ptr = png_get_error_ptr(png_ptr);
    
         If NULL is supplied for either error_fn or warning_fn,  then
         the  libpng default function will be used, calling fprintf()
         and/or  longjmp()  if  a  problem   is   encountered.    The
         replacement  error  functions should have parameters as fol-
         lows:
    
             void user_error_fn(png_structp png_ptr,
                 png_const_charp error_msg);
             void user_warning_fn(png_structp png_ptr,
                 png_const_charp warning_msg);
    
         The motivation behind using setjmp() and  longjmp()  is  the
         C++  throw and catch exception handling methods.  This makes
         the code much easier to write, as there is no need to  check
         every  return  code  of every function call.  However, there
         are some uncertainties about the status of  local  variables
         after  a  longjmp,  so the user may want to be careful about
         doing anything after setjmp returns non-zero besides return-
         ing  itself.   Consult  your compiler documentation for more
         details.  For an alternative approach, you may wish  to  use
         the "cexcept" facility (see http://cexcept.sourceforge.net).
    
    
      Custom chunks
         If you need to read or write custom chunks, you may need  to
         get  deeper  into  the  libpng  code.   The  library now has
         mechanisms for storing and writing chunks of  unknown  type;
         you  can even declare callbacks for custom chunks.  Hoewver,
         this may not be good enough if the library code itself needs
         to  know  about interactions between your chunk and existing
         `intrinsic' chunks.
    
         If you need to write a new intrinsic chunk, first  read  the
         PNG specification. Acquire a first level of understanding of
         how it works.  Pay particular attention to the sections that
         describe  chunk  names,  and  look  at how other chunks were
         designed, so you can do things similarly.  Second, check out
         the  sections  of libpng that read and write chunks.  Try to
         find a chunk that is similar to yours and use it as  a  tem-
         plate.  More details can be found in the comments inside the
         code.  It is best to handle  unknown  chunks  in  a  generic
         method,  via  callback  functions,  instead  of by modifying
         libpng functions.
    
         If you wish to write your own transformation for  the  data,
         look  through the part of the code that does the transforma-
         tions, and check out some of the simpler ones to get an idea
         of  how  they work.  Try to find a similar transformation to
         the one you want to add and copy off of  it.   More  details
         can be found in the comments inside the code itself.
    
    
      Configuring for 16 bit platforms
         You will want to look into zconf.h to tell  zlib  (and  thus
         libpng)  that  it  cannot  allocate more then 64K at a time.
         Even if you can, the memory won't be accessible.   So  limit
         zlib and libpng to 64K by defining MAXSEG_64K.
    
    
      Configuring for DOS
         For DOS users who only have access to the  lower  640K,  you
         will   have   to   limit   zlib's   memory   usage   via   a
         png_set_compression_mem_level() call.  See zlib.h or zconf.h
         in the zlib library for more information.
    
    
      Configuring for Medium Model
         Libpng's support for medium model has been tested on most of
         the  popular  compilers.  Make sure MAXSEG_64K gets defined,
         USE_FAR_KEYWORD gets defined, and FAR gets defined to far in
         pngconf.h,  and  you  should  be all set.  Everything in the
         library (except for zlib's structure) is expecting far data.
         You  must  use  the typedefs with the p or pp on the end for
         pointers (or at least look at them and  be  careful).   Make
         note  that the rows of data are defined as png_bytepp, which
         is an unsigned char far * far *.
    
    
      Configuring for gui/windowing platforms:
         You will need to write new error and warning functions  that
         use the GUI interface, as described previously, and set them
         to be the error and  warning  functions  at  the  time  that
         png_create_*_struct()  is  called,  in  order  to  have them
         available during the structure initialization.  They can  be
         changed  later  via  png_set_error_fn().  On some compilers,
         you  may  also  have  to  change   the   memory   allocators
         (png_malloc, etc.).
    
    
      Configuring for compiler xxx:
         All includes for libpng are in pngconf.h.  If  you  need  to
         add/change/delete  an  include,  this is the place to do it.
         The includes that are not needed  outside  libpng  are  pro-
         tected by the PNG_INTERNAL definition, which is only defined
         for those routines  inside  libpng  itself.   The  files  in
         libpng proper only include png.h, which includes pngconf.h.
    
    
      Configuring zlib:
         There are special functions to  configure  the  compression.
         Perhaps  the  most useful one changes the compression level,
         which currently uses input compression values in the range 0
         -  9.   The  library  normally  uses the default compression
         level (Z_DEFAULT_COMPRESSION = 6).  Tests  have  shown  that
         for  a  large  majority of images, compression values in the
         range 3-6 compress nearly as well as higher levels,  and  do
         so much faster.  For online applications it may be desirable
         to have maximum speed (Z_BEST_SPEED = 1).  With versions  of
         zlib  after  v0.99,  you  can  also  specify  no compression
         (Z_NO_COMPRESSION = 0), but this would create  files  larger
         than  just  storing  the  raw  bitmap.   You can specify the
         compression level by calling:
    
             png_set_compression_level(png_ptr, level);
    
         Another useful one is to reduce the memory level used by the
         library.   The  memory  level  defaults  to 8, but it can be
         lowered if you are short on memory (running DOS,  for  exam-
         ple, where you only have 640K).
    
             png_set_compression_mem_level(png_ptr, level);
    
         The other functions are for configuring zlib.  They are  not
         recommended  for  normal  use  and  may result in writing an
         invalid PNG file.  See zlib.h for more information  on  what
         these mean.
    
             png_set_compression_strategy(png_ptr,
                 strategy);
             png_set_compression_window_bits(png_ptr,
                 window_bits);
             png_set_compression_method(png_ptr, method);
             png_set_compression_buffer_size(png_ptr, size);
    
    
      Controlling row filtering
         If you want to control whether libpng uses filtering or not,
         which  filters  are  used, and how it goes about picking row
         filters, you can call one of these functions.  The selection
         and  configuration  of  row  filters  can have a significant
         impact on the size and encoding speed and a somewhat  lesser
         impact  on  the  decoding  speed  of an image.  Filtering is
         enabled by default for RGB and grayscale  images  (with  and
         without  alpha),  but  not  for  paletted images nor for any
         images with bit depths less than 8 bits/pixel.
    
         The 'method' parameter sets the main filtering method, which
         is  currently  only  '0'  in the PNG 1.2 specification.  The
         'filters' parameter sets which filter(s), if any, should  be
         used for each scanline.  Possible values are PNG_ALL_FILTERS
         and PNG_NO_FILTERS to turn filtering  on  and  off,  respec-
         tively.
    
         Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB,
         PNG_FILTER_UP,  PNG_FILTER_AVG,  PNG_FILTER_PAETH, which can
         be bitwise ORed together with '|' to  specify  one  or  more
         filters  to use.  These filters are described in more detail
         in the PNG specification.   If  you  intend  to  change  the
         filter  type  during  the  course  of writing the image, you
         should start with flags set  for  all  of  the  filters  you
         intend  to  use  so  that libpng can initialize its internal
         structures appropriately for all of the filter types.
    
             filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                       PNG_FILTER_UP | PNG_FILTER_AVE |
                       PNG_FILTER_PAETH | PNG_ALL_FILTERS;
             or
             filters = one of PNG_FILTER_VALUE_NONE,
                       PNG_FILTER_VALUE_SUB, PNG_FILTER_VALUE_UP,
                       PNG_FILTER_VALUE_AVE, PNG_FILTER_VALUE_PAETH
    
             png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
                filters);
    
         It is also possible to influence  how  libpng  chooses  from
         among  the available filters.  This is done in two ways - by
         telling it how important it is to keep the same  filter  for
         successive  rows,  and  by  telling it the relative computa-
         tional costs of the filters.
    
             double weights[3] = {1.5, 1.3, 1.1},
                costs[PNG_FILTER_VALUE_LAST] =
                {1.0, 1.3, 1.3, 1.5, 1.7};
    
             png_set_filter_selection(png_ptr,
                PNG_FILTER_SELECTION_WEIGHTED, 3,
                weights, costs);
    
         The weights are multiplying factors that indicate to  libpng
         that  the  row filter should be the same for successive rows
         unless another row filter is that many times better than the
         previous  filter.   In  the above example, if the previous 3
         filters were SUB, SUB, NONE, the SUB  filter  could  have  a
         "sum  of  absolute  differences" 1.5 x 1.3 times higher than
         other filters and still be chosen,  while  the  NONE  filter
         could  have  a  sum  1.1 times higher than other filters and
         still be chosen.  Unspecified weights are taken to  be  1.0,
         and  the specified weights should probably be declining like
         those above in order to emphasize recent filters over  older
         filters.
    
         The filter costs specify for each  filter  type  a  relative
         decoding  cost  to be considered when selecting row filters.
         This means that filters with higher costs are less likely to
         be  chosen  over filters with lower costs, unless their "sum
         of absolute differences" is that much smaller.  The costs do
         not  necessarily  reflect  the exact computational speeds of
         the various filters, since this would unduly  influence  the
         final image size.
    
         Note that the numbers above were invented  purely  for  this
         example  and  are  given  only  to help explain the function
         usage.  Little testing has been done to find optimum  values
         for either the costs or the weights.
    
    
      Removing unwanted object code
         There are a bunch of #define's  in  pngconf.h  that  control
         what  parts  of libpng are compiled.  All the defines end in
         _SUPPORTED.  If you are never going to use a capability, you
         can  change  the #define to #undef before recompiling libpng
         and save yourself code and data space, or you can  turn  off
         individual   capabilities   with  defines  that  begin  with
         PNG_NO_.
    
         You can also turn all of the transforms and ancillary  chunk
         capabilities  off  en  masse  with  compiler directives that
         define PNG_NO_READ[or WRITE]_TRANSFORMS,  or  PNG_NO_READ[or
         WRITE]_ANCILLARY_CHUNKS,  or all four, along with directives
         to turn on any of the capabilities that you  do  want.   The
         PNG_NO_READ[or   WRITE]_TRANSFORMS  directives  disable  the
         extra transformations but  still  leave  the  library  fully
         capable of reading and writing PNG files with all known pub-
         lic chunks Use of the PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS
         directive produces a library that is incapable of reading or
         writing ancillary chunks.  If you are not using the progres-
         sive   reading  capability,  you  can  turn  that  off  with
         PNG_NO_PROGRESSIVE_READ (don't confuse this with the  INTER-
         LACING capability, which you'll still have).
    
         All the reading and writing specific code  are  in  separate
         files,  so  the  linker should only grab the files it needs.
         However, if you want to make sure, or if you are building  a
         stand  alone  library, all the reading files start with pngr
         and all the writing files start with pngw.  The  files  that
         don't  match either (like png.c, pngtrans.c, etc.)  are used
         for  both  reading  and  writing,  and  always  need  to  be
         included.  The progressive reader is in pngpread.c
    
         If you are creating or  distributing  a  dynamically  linked
         library  (a  .so or DLL file), you should not remove or dis-
         able any parts of the library, as this will  cause  applica-
         tions  linked with different versions of the library to fail
         if they call functions not available in your  library.   The
         size  of  the library itself should not be an issue, because
         only those sections that are actually used  will  be  loaded
         into memory.
    
    
      Requesting debug printout
         The macro definition PNG_DEBUG can be used to request debug-
         ging printout.  Set it to an integer value in the range 0 to
         3.  Higher numbers result in increasing amounts of debugging
         information.   The  information  is  printed to the "stderr"
         file,  unless  another  file  name  is  specified   in   the
         PNG_DEBUG_FILE macro definition.
    
         When PNG_DEBUG > 0, the following functions (macros)  become
         available:
    
            png_debug(level, message)
            png_debug1(level, message, p1)
            png_debug2(level, message, p1, p2)
    
         in which "level" is compared to PNG_DEBUG to decide  whether
         to  print  the message, "message" is the formatted string to
         be printed, and p1 and p2 are  parameters  that  are  to  be
         embedded  in the string according to printf-style formatting
         directives.  For example,
    
            png_debug1(2, "foo=%d0, foo);
    
         is expanded to
    
            if(PNG_DEBUG > 2)
              fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);
    
         When PNG_DEBUG is defined but is  zero,  the  macros  aren't
         defined, but you can still use PNG_DEBUG to control your own
         debugging:
    
            #ifdef PNG_DEBUG
                fprintf(stderr, ...
            #endif
    
         When PNG_DEBUG  =  1,  the  macros  are  defined,  but  only
         png_debug  statements  having  level  =  0  will be printed.
         There aren't any such statements in this version of  libpng,
         but if you insert some they will be printed.
    
    
    VI. Changes to Libpng from version
         It should be noted that versions of libpng later  than  0.96
         are  not  distributed  by  the  original  libpng author, Guy
         Schalnat, nor by Andreas Dilger, who had taken over from Guy
         during  1996 and 1997, and distributed versions 0.89 through
         0.96, but rather by  another  member  of  the  original  PNG
         Group,  Glenn  Randers-Pehrson.   Guy  and Andreas are still
         alive and well, but they have moved on to other things.
    
         The old libpng functions png_read_init(),  png_write_init(),
         png_info_init(), png_read_destroy(), and png_write_destory()
         have  been  moved  to  PNG_INTERNAL  in  version   0.95   to
         discourage  their use.  These functions will be removed from
         libpng version 2.0.0.
         The preferred method of creating and initializing the libpng
         structures     is    via    the    png_create_read_struct(),
         png_create_write_struct(),   and    png_create_info_struct()
         because  they  isolate  the  size of the structures from the
         application, allow version error checking,  and  also  allow
         the  use  of  custom error handling routines during the ini-
         tialization, which the old functions do not.  The  functions
         png_read_destroy()  and  png_write_destroy() do not actually
         free the memory that libpng allocated for these structs, but
         just  reset the data structures, so they can be used instead
         of png_destroy_read_struct() and  png_destroy_write_struct()
         if you feel there is too much system overhead allocating and
         freeing the png_struct for each image read.
    
         Setting the error callbacks via png_set_message_fn()  before
         png_read_init() as was suggested in libpng-0.88 is no longer
         supported because this caused applications that do  not  use
         custom  error  functions to fail if the png_ptr was not ini-
         tialized to zero.  It is still possible  to  set  the  error
         callbacks  AFTER  png_read_init(),  or  to  change them with
         png_set_error_fn(), which is essentially the same  function,
         but  with a new name to force compilation errors with appli-
         cations that try to use the old method.
    
         Starting with version 1.0.7, you can find out which  version
         of the library you are using at run-time:
    
            png_uint_32 libpng_vn = png_access_version_number();
    
         The number libpng_vn is constructed from the major  version,
         minor  version  with  leading  zero, and release number with
         leading zero, (e.g., libpng_vn for version 1.0.7 is 10007).
    
         You can also check which version of png.h you used when com-
         piling your application:
    
            png_uint_32 application_vn = PNG_LIBPNG_VER;
    
    
    VII. Y2K Compliance in libpng
         July 24, 2000
    
         Since the PNG Development group is an ad-hoc body, we  can't
         make an official declaration.
    
         This is your unofficial assurance that libpng  from  version
         0.71  and  upward through 1.0.8 are Y2K compliant.  It is my
         belief that earlier versions were also Y2K compliant.
    
         Libpng only has three year fields.  One is a 2-byte unsigned
         integer  that  will  hold  years up to 65535.  The other two
         hold the date in text format, and  will  hold  years  up  to
         9999.
    
         The integer is
             "png_uint_16 year" in png_time_struct.
    
         The strings are
             "png_charp time_buffer" in png_struct and
             "near_time_buffer", which is a local character string in
         png.c.
    
         There are seven time-related functions:
    
             png_convert_to_rfc_1123() in png.c
               (formerly png_convert_to_rfc_1152() in error)
             png_convert_from_struct_tm() in  pngwrite.c,  called  in
         pngwrite.c
             png_convert_from_time_t() in pngwrite.c
             png_get_tIME() in pngget.c
             png_handle_tIME() in pngrutil.c, called in pngread.c
             png_set_tIME() in pngset.c
             png_write_tIME() in pngwutil.c, called in pngwrite.c
    
         All appear to handle dates properly in  a  Y2K  environment.
         The  png_convert_from_time_t()  function  calls  gmtime() to
         convert from system clock time, which returns (year - 1900),
         which  we  properly convert to the full 4-digit year.  There
         is a possibility that  applications  using  libpng  are  not
         passing  4-digit  years  into  the png_convert_to_rfc_1123()
         function, or that they are incorrectly  passing  only  a  2-
         digit   year   instead   of   "year   -   1900"   into   the
         png_convert_from_struct_tm() function, but this is not under
         our  control.   The  libpng  documentation has always stated
         that it works with 4-digit years, and  the  APIs  have  been
         documented as such.
    
         The tIME chunk itself is also Y2K compliant.  It uses  a  2-
         byte  unsigned  integer to hold the year, and can hold years
         as large as 65535.
    
         zlib, upon which libpng depends, is also Y2K compliant.   It
         contains no date-related code.
    
    
            Glenn Randers-Pehrson
            libpng maintainer
            PNG Development Group
    
    
    NOTE
         Note about libpng version numbers:
    
         Due   to   various   miscommunications,   unforeseen    code
         incompatibilities   and   occasional   factors  outside  the
         authors' control, version numbering on the library  has  not
         always  been  consistent and straightforward.  The following
         table summarizes matters since version 0.89c, which was  the
         first widely used release:
    
            source                   png.h    png.h   shared-lib
            version                  string     int   version
            -------                  ------   -----  ----------
            0.89c ("1.0 beta 3")     0.89        89  1.0.89
            0.90  ("1.0 beta 4")     0.90         90   0.90   [should
         have been 2.0.90]
            0.95  ("1.0 beta 5")     0.95         95   0.95   [should
         have been 2.0.95]
            0.96  ("1.0 beta 6")     0.96         96   0.96   [should
         have been 2.0.96]
            0.97b ("1.00.97 beta 7") 1.00.97      97   1.0.1  [should
         have been 2.0.97]
            0.97c                    0.97        97  2.0.97
            0.98                     0.98        98  2.0.98
            0.99                     0.99        98  2.0.99
            0.99a-m                  0.99        99  2.0.99
            1.00                      1.00        100    2.1.0   [100
         should be 10000]
            1.0.0                     1.0.0       100    2.1.0   [100
         should be 10000]
            1.0.1                    1.0.1    10001  2.1.0
            1.0.1a-e                 1.0.1a-e 10002  2.1.0.1a-e
            1.0.2                    1.0.2    10002  2.1.0.2
            1.0.2a-b                 1.0.2a-b 10003  2.1.0.2a-b
            1.0.3                    1.0.3    10003  2.1.0.3
            1.0.3a-d                 1.0.3a-d 10004  2.1.0.3a-d
            1.0.4                    1.0.4    10004  2.1.0.4
            1.0.4a-f                 1.0.4a-f 10005  2.1.0.4a-f
            1.0.5 (+ 2 patches)      1.0.5    10005  2.1.0.5
            1.0.5a-d                 1.0.5a-d 10006  2.1.0.5a-d
            1.0.5e-r                 1.0.5e-r 10100  2.1.0.5e-r  (not
         compatible)
            1.0.5s-v                 1.0.5s-v 10006  2.1.0.5s-v (com-
         patible)
            1.0.6 (+ 3 patches)      1.0.6    10006  2.1.0.6
            1.0.6d                   1.0.6d   10007  2.1.0.6d
            1.0.7                       1.0.7       10007     2.1.0.7
         (still compatible)
    
            Henceforth the source  version  will  match  the  shared-
         library minor
            and  patch  numbers;  the  shared-library  major  version
         number will be
            used for changes in  backward  compatibility,  as  it  is
         intended.  The
            PNG_PNGLIB_VER macro, which is not used within libpng but
    
         is available
            for applications, is an  unsigned  integer  of  the  form
         xyyzz corresponding
            to the source version x.y.z (leading zeros in y  and  z).
         Beta versions
            are given the  previous  public  release  number  plus  a
         letter or two.
    
    
    SEE ALSO
         libpngpf(3), png(5)
    
         libpng:
    
              ftp://ftp.uu.net/graphics/png
              http://www.cdrom.com/pub/png
    
    
         zlib:
    
              (generally) at the same location as libpng or at
              ftp://ftp.uu.net/pub/archiving/zip/zlib
              ftp://ftp.freesoftware.com/pub/infozip/zlib
    
    
         PNGspecification:RFC2083
    
              (generally) at the same location as libpng or at
              ftp://ds.internic.net/rfc/rfc2083.txt
              or (as a W3C Recommendation) at
              http://www.w3.org/TR/REC-png.html
    
    
         In the case of any inconsistency between the PNG  specifica-
         tion and this library, the specification takes precedence.
    
    
    AUTHORS
         This man page: Glenn Randers-Pehrson <randeg@alum.rpi.edu>
    
         The contributing authors would like to thank all  those  who
         helped with testing, bug fixes, and patience.  This wouldn't
         have been possible without all of you.
    
         Thanks to Frank J. T. Wojcik for helping with the documenta-
         tion.
    
         Libpng version 1.0.8 - July 24, 2000:  Initially created  in
         1995 by Guy Eric Schalnat, then of Group 42, Inc.  Currently
         maintained by Glenn Randers-Pehrson (randeg@alum.rpi.edu).
    
         Supported by the PNG development group
         (png-implement@ccrc.wustl.edu).
    
    
    COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
         If you modify  libpng  you  may  insert  additional  notices
         immediately following this sentence.
    
         libpng versions 1.0.7, July 1, 2000,  through   1.0.8,  July
         24,  2000, are Copyright (c) 2000 Glenn Randers-Pehrson, and
         are distributed according to the same disclaimer and license
         as  libpng-1.0.6 with the following individuals added to the
         list of Contributing Authors
    
            Simon-Pierre Cadieux
            Eric S. Raymond
            Gilles Vollant
    
         and with the following additions to the disclaimer:
    
            There is  no  warranty  against  interference  with  your
         enjoyment of the
            library or against infringement.  There  is  no  warranty
         that our
            efforts or the library will fulfill any of your  particu-
         lar purposes
            or needs.  This library is provided with all faults,  and
         the entire
            risk of satisfactory quality, performance, accuracy,  and
         effort is with
            the user.
    
         libpng versions 0.97, January 1998, through 1.0.6, March 20,
         2000,  are  Copyright  (c)  1998, 1999 Glenn Randers-Pehrson
         Distributed according to the same disclaimer and license  as
         libpng-0.96,  with  the  following  individuals added to the
         list of Contributing Authors:
    
            Tom Lane
            Glenn Randers-Pehrson
            Willem van Schaik
    
         libpng versions 0.89, June 1996, through 0.96, May 1997, are
         Copyright  (c) 1996, 1997 Andreas Dilger Distributed accord-
         ing to the same disclaimer and license as libpng-0.88,  with
         the  following individuals added to the list of Contributing
         Authors:
    
            John Bowler
            Kevin Bracey
            Sam Bushell
            Magnus Holmgren
            Greg Roelofs
            Tom Tanner
    
         libpng versions 0.5, May 1995, through 0.88,  January  1996,
         are  Copyright  (c)  1995, 1996 Guy Eric Schalnat, Group 42,
         Inc.
    
         For the purposes of this copyright and license,  "Contribut-
         ing Authors" is defined as the following set of individuals:
    
            Andreas Dilger
            Dave Martindale
            Guy Eric Schalnat
            Paul Schmidt
            Tim Wegner
    
         The PNG Reference Library is supplied "AS IS".  The  Contri-
         buting  Authors  and Group 42, Inc. disclaim all warranties,
         expressed or implied,  including,  without  limitation,  the
         warranties  of  merchantability  and of fitness for any pur-
         pose.  The Contributing Authors and Group 42,  Inc.   assume
         no  liability  for  direct,  indirect,  incidental, special,
         exemplary, or consequential damages, which may  result  from
         the use of the PNG Reference Library, even if advised of the
         possibility of such damage.
    
         Permission is hereby granted to use, copy, modify, and  dis-
         tribute  this  source code, or portions hereof, for any pur-
         pose, without fee, subject to the following restrictions:
    
         1.  The  origin  of   this   source   code   must   not   be
         misrepresented.
    
         2. Altered versions must be plainly marked as such and  must
         not
            be misrepresented as being the original source.
    
         3. This Copyright notice may not be removed or altered  from
         any
            source or altered source distribution.
    
         The Contributing Authors and  Group  42,  Inc.  specifically
         permit,  without  fee,  and encourage the use of this source
         code as a component to supporting the  PNG  file  format  in
         commercial  products.  If you use this source code in a pro-
         duct, acknowledgment is not required but would  be  appreci-
         ated.
    
    
         A "png_get_copyright" function is available, for  convenient
         use in "about" boxes and the like:
    
            printf("%s",png_get_copyright(NULL));
    
         Also, the PNG logo (in PNG format, of course) is supplied in
         the   files   "pngbar.png"   and   "pngbar.jpg  (88x31)  and
         "pngnow.png" (98x31).
    
         Libpng is OSI Certified Open Source Software.  OSI Certified
         Open  Source is a certification mark of the Open Source Ini-
         tiative.
    
         Glenn Randers-Pehrson randeg@alum.rpi.edu July 24, 2000
    
    
    
    


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